Teaching experienced developers to design graphical user interfaces

  • Authors:
  • Jakob Nielsen;Rita M. Bush;Tom Dayton;Nancy E. Mond;Michael J. Muller;Robert W. Root

  • Affiliations:
  • -;-;-;-;-;-

  • Venue:
  • CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
  • Year:
  • 1992

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Abstract

Five groups of developers with experience in the design of character-based user interfaces were taught graphical user interface design through a short workshop with a focus on practical design exercises using low-tech tools derived from the PICTIVE method. Several usability problems were found in the designs by applying the heuristic evaluation method, and feedback on these problems constituted a way to make the otherwise abstract usability principles concrete for the designers at the workshop. Based on these usability problems and on observations of the design process, we conclude that object-oriented interactions are especially hard to design and that the developers were influenced by the graphical interfaces of personal computers with which they had interacted as regular users.