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Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
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IGameFloor: a platform for co-located collaborative games
Proceedings of the international conference on Advances in computer entertainment technology
LiteFoot - auditory display of footwork
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
IGameFloor: a platform for co-located collaborative games
Proceedings of the international conference on Advances in computer entertainment technology
Interaction Design and Children
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Interactive floor support for kinesthetic interaction in children learning environments
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
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Proceedings of the 11th Biennial Participatory Design Conference
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This paper describes a novel interactive floor application suited for hearing impaired children with a cochlear implant (CI). Existing linguistic learning materials for CI children are restricted to analogue books and CD ROM application in which bodily interaction is rather limited. The paper highlights the relation between language and body movement and proposes interactive floor technology as a foundation for CI children's linguistic learning. The Stepstone application described in this paper combines body movement and group collaboration as a mean for practicing and enhancing speech and language skills for CI children in a school environment. Two Stepstone games for CI children are presented: the Stepstone Ling Game helping the children to calibrate their cochlear implants, and the Stepstone Language Game which is a framework for language concept training.