A design template for multisensory and multimodal games to train and test children for sound localisation acuity

  • Authors:
  • Maria Carmela Sogono;Deborah Richards

  • Affiliations:
  • Macquarie University, North Ryde, NSW, Australia;Macquarie University, North Ryde, NSW, Australia

  • Venue:
  • Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
  • Year:
  • 2013

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Abstract

Children with single-sided deafness (SSD) may experience increased rates of behavioural and educational problems since the ability to hear and listen is linked to normal brain development. This paper explores the issue of improving an aspect of hearing ability of children with SSD called sound localisation via an electronic game. We draw on existing literature to identify design principles to guide the creation of a multimodal, multisensory game to improve sound localisation and introduce a game module template to provide a structured framework on how to describe such games. Finally, game evaluation is considered.