On the design of Camelot, an outdoor game for children

  • Authors:
  • Janneke Verhaegh;Iris Soute;Angelique Kessels;Panos Markopoulos

  • Affiliations:
  • Eindhoven University of Technology, Den Dolech, AZ Eindhoven, The Netherlands;Eindhoven University of Technology, Den Dolech, AZ Eindhoven, The Netherlands;Eindhoven University of Technology, Den Dolech, AZ Eindhoven, The Netherlands;Eindhoven University of Technology, Den Dolech, AZ Eindhoven, The Netherlands

  • Venue:
  • Proceedings of the 2006 conference on Interaction design and children
  • Year:
  • 2006

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Abstract

This paper describes the design of Camelot, a mobile outdoor game for small groups of children aged 7-10. Camelot was designed with the aim to encourage social interaction between the players and to encourage physical activity. The paper extends the research literature on design methodology for children, by recording and reflecting upon the lessons learnt by applying a range of techniques for involving children in the design of interactive systems.