Guidelines for usability testing with children
interactions
Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A Practical Guide to Usability Testing
A Practical Guide to Usability Testing
Evaluating computer game concepts with children
Proceedings of the 2004 conference on Interaction design and children: building a community
Camera talk: making the camera a partial participant
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparison of think-aloud and constructive interaction in usability testing with children
Proceedings of the 2005 conference on Interaction design and children
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
On the design of Camelot, an outdoor game for children
Proceedings of the 2006 conference on Interaction design and children
Design for inspiration: children, personal connections and educational technology
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
A comparison of usability evaluation methods for child participants in a school setting
Proceedings of the 6th international conference on Interaction design and children
Design and evaluation of tangible interfaces for primary school children
Proceedings of the 6th international conference on Interaction design and children
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Experiences with structured interviewing of children during usability tests
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
Evaluation of tangible user interfaces (TUIs) for and with children: methods and challenges
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
TeddIR: tangible information retrieval for children
Proceedings of the 9th International Conference on Interaction Design and Children
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Exploring verbalization and collaboration of constructive interaction with children
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Personal and Ubiquitous Computing
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Personal and Ubiquitous Computing
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An exploratory study is described looking at children's ability to provide verbal comments in usability evaluation sessions. Six evaluation methods were applied to test an interactive toy by children aged 6 and 7. The results show that most verbal comments were gathered during Active Intervention sessions, by asking children questions during tasks. Unexpectedly, the Co-Discovery sessions were less successful, because children did not collaborate very well. Children also provided useful comments in the Thinking Aloud, Retrospection, and Peer Tutoring sessions. They could reflect on their actions at the end of Retrospection sessions, and were able to teach other children how to interact with the toy in Peer Tutoring sessions.