Head up games: the games of the future will look more like the games of the past

  • Authors:
  • Iris Soute;Panos Markopoulos

  • Affiliations:
  • Faculty of Industrial Design, Eindhoven University of Technology, Eindhoven, The Netherlands;Faculty of Industrial Design, Eindhoven University of Technology, Eindhoven, The Netherlands

  • Venue:
  • INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
  • Year:
  • 2007

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Abstract

With the emergence of pervasive technology, pervasive games came into existence. Most are location-aware applications, played with a PDA or mobile phone. We argue that the interaction paradigm these games support, limits outdoor play that often involves spontaneous social interaction. This paper introduces a new genre of pervasive games we call Head Up Games. The paper describes these games and how they differ from current research prototypes of pervasive games. Also, it outlines their characteristics and illustrates our vision with Camelot, an outdoor game for children.