T.F.O.: tangible flying objects

  • Authors:
  • Rinat Mustafin;Jan Wehner;Wolfgang Sattler;Kristian Gohlke

  • Affiliations:
  • Universidad de Granada, Spain;Bauhaus-Universität Weimar, Germany;Bauhaus-Universität Weimar, Germany;Bauhaus-Universität Weimar, Germany

  • Venue:
  • Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

We present the prototype of an augmented game that uses an enhanced Frisbee-Disc as an interaction device to explore the capability of flying tangible user interfaces for increasing the attractiveness of physical games. While playing with the disc, a dynamic audio stream is generated, which serves as an additional semantic layer that can be leveraged to develop novel game concepts for simple catch-and-throw games. Initial observations of users interacting with our prototype indicate that minor auditory augmentations to seemingly old-fashioned physical exertion games can have a potential to enhance the playing experience and support a more persistent engagement in physical activity.