The magic carpet: physical sensing for immersive environments
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
'ForSe FIElds' - Force Sensors for Interactive Environments
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Floor interaction HCI reaching new ground
CHI '05 Extended Abstracts on Human Factors in Computing Systems
'PegLegs in music': processing the effort generated by levels of expressive gesturing in music
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
IGameFloor: a platform for co-located collaborative games
Proceedings of the international conference on Advances in computer entertainment technology
The Lambent Reactive: an audiovisual environment for kinesthetic playforms
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
Stepstone: an interactive floor application for hearing impaired children with a cochlear implant
Proceedings of the 6th international conference on Interaction design and children
Interactive floor support for kinesthetic interaction in children learning environments
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
TapTiles: LED-based floor interaction
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
The slow floor: increasing creative agency while walking on an interactive surface
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Augmented materials: spatially embodied sensor networks
International Journal of Communication Networks and Distributed Systems
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This paper describes the development of LiteFoot, an interactive floor space that tracks dancers steps, and converts the steps into auditory and visual display. The system can also record steps, for further analysis for use in dance research programmes, choreographic experimentation and training.