Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
SciCentr and BioLearn: two 3D implementations of CVE science museums
Proceedings of the third international conference on Collaborative virtual environments
Situational learning in real and virtual space: lessons learned and future directions
ACM SIGGRAPH 2006 Educators program
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Children possess vivid imaginations and freely, almost impulsively, share new knowledge with peers. At times, they also create art spontaneously or in response to powerful experiences. How can we best design interfaces to virtual and augmented reality technologies to support children in their independent quests for knowledge and acts of creation? In this paper I introduce a prototype of a virtual environment that is intended to support scientific inquiry and artistic creativity for young children.