Inquiry-Based Requirements Analysis
IEEE Software
Designing a programming system for children with a focus on usability
CHI 98 Cconference Summary on Human Factors in Computing Systems
Cooperative inquiry: developing new technologies for children with children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interactive storytelling systems for children: using technology to explore language and identity
Journal of Interactive Learning Research
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The human-computer interaction handbook
Storytelling systems: constructing the innerface of the interface
CT '97 Proceedings of the 2nd International Conference on Cognitive Technology (CT '97)
Proceedings of the 2003 conference on Interaction design and children
Object-Oriented Software Engineering: A Use Case Driven Approach
Object-Oriented Software Engineering: A Use Case Driven Approach
Children's intuitive gestures in vision-based action games
Communications of the ACM - Interaction design and children
CDVE'10 Proceedings of the 7th international conference on Cooperative design, visualization, and engineering
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Owing to its educational content and entertainment model, edutainment software is getting widespread interest. Given the fast increasing popularity of the computer, edutainment software shows a promising prospect of extensive development. However, just like the HCI software, children's edutainment software possesses the problem of usability. This paper, based on the study of usability evaluation methods, provides a scenario-based software evaluation method, and used the method to evaluate the Children Heaven edutainment software. Analysis of the evaluation results recognized the success of the software design. It also gives suggestions and comments for revising the software. The process of the evaluation experiments also verified the effectiveness of the scenario-based usability evaluation method for software.