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A review of research methods in children's technology design
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UbiPlay: an interactive playground and visual programming tools for children
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Fuzzy cognitive goal net for interactive storytelling plot design
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Bluebells: a design method for child-centred product development
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Interacting with Computers
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Mobile collaboration for young children
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A pen and speech-based storytelling system for Chinese children
Computers in Human Behavior
FearNot! Involving Children in the Design of a Virtual Learning Environment
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Learner Centred Design in the Adventure Author Project
International Journal of Artificial Intelligence in Education
Design with and for disaffected teenagers
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A storytelling support system using robots and handheld projectors
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Broadening children's involvement as design partners: from technology to
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Design in evaluation: reflections on designing for children's technology
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Determining value in informant design with children
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 2
Interactive storytelling in pre-school: a case-study
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GENTORO: a system for supporting children's storytelling using handheld projectors and a robot
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Mobile Technology for Children: Designing for Interaction and Learning
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UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
A multimodal 3D storytelling system for Chinese children
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A pen-based 3D role modeling tool for children
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Paper-based multimedia interaction as learning tool for disabled children
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Comparing canonical and digital-based narrative activities in a formal educational setting
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Assisted news reading with automated illustration
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An open-ended tangible environment for disabled children's learning
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The effect of operational mechanisms on creativity in design
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
A networked suite of mixed-technology robotic artifacts for advancing literacy in children
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Intelligent Decision Technologies
Co-narrating a conflict: An interactive tabletop to facilitate attitudinal shifts
ACM Transactions on Computer-Human Interaction (TOCHI)
A digital storytelling tool for Arab children
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CHI '13 Extended Abstracts on Human Factors in Computing Systems
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UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
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Costly props, complicated authoring technologies, and limited access to space are among the many reasons why children can rarely enjoy the experience of authoring room-sized interactive stories. Typically in these kinds of environments, children are restricted to being story participants, rather than story authors. Therefore, we have begun the development of StoryRooms, room-sized immersive storytelling urrent technology implementation and example StoryRooms.