Scandinavian design: users in product development
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Designing StoryRooms: interactive storytelling spaces for children
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
From usability lab to “design collaboratorium”: reframing usability practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
User-developer cooperation in software development: building common round and usable systems
User-developer cooperation in software development: building common round and usable systems
Proceedings of the second Nordic conference on Human-computer interaction
Functions of sketching in design idea generation meetings
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Understanding design as a social creative process
Proceedings of the 5th conference on Creativity & cognition
Out of scandinavia: alternative approaches to software design and system development
Human-Computer Interaction
Public social private design (PSPD)
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The effect of group composition on divergent thinking in an interaction design activity
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
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Creativity is frequently referred to as an important dynamic of design. However, over 50 years of empirical research has suggested that social influences have a detrimental effect on creativity in collaborating groups. The results of this research indicate that design teams may not be as creative as they could be, resulting in a negative impact on the design process. In this paper we build upon previous research to identify what effect operational mechanisms have on creativity, in order to determine how best to support the creative process in design.