Designing for usability: key principles and what designers think
Communications of the ACM
The 1984 Olympic Message System: a test of behavioral principles of system design
Communications of the ACM
Why CSCW applications fail: problems in the design and evaluationof organizational interfaces
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Sun's Link Service: a protocol for open linking
HYPERTEXT '89 Proceedings of the second annual ACM conference on Hypertext
Interactive Systems: Bridging the Gaps Between Developers and Users
Computer - Special issue on instruction sequencing
PICTIVE—an exploration in participatory design
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for cooperation: cooperating in design
Communications of the ACM
Generating visions: future workshops and metaphorical design
Design at work
Design at work: cooperative design of computer systems
Design at work: cooperative design of computer systems
Cardboard computers: mocking-it-up or hands-on the future
Design at work
ACM SIGCHI Bulletin
Finding usability problems through heuristic evaluation
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A retrospective look at PD projects
Communications of the ACM - Special issue Participatory Design
PD and joint application design: a transatlantic comparison
Communications of the ACM - Special issue Participatory Design
Experiences using cooperative interactive storyboard prototyping
Communications of the ACM - Special issue Participatory Design
CSCW challenges: cooperative design in engineering projects
Communications of the ACM - Special issue Participatory Design
Design issues for a Dexter-based hypermedia system
ECHT '92 Proceedings of the ACM conference on Hypertext
Communications of the ACM - Special issue Participatory Design
Engineering practice and codevelopment of codevelopment of product prototypes
Communications of the ACM - Special issue Participatory Design
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
WILL THE REAL SCENARIO PLEASE STAND UP?
ACM SIGCHI Bulletin
Communications of the ACM
Applying design methodology to software development
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Proceedings of the 20th annual international conference on Computer documentation
Proceedings of the third Nordic conference on Human-computer interaction
Understanding design as a social creative process
Proceedings of the 5th conference on Creativity & cognition
Participatory design in emergency medical service: designing for future practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GammaKnife surgery: safety and the identity of users
Technology and Health Care
How do design and evaluation interrelate in HCI research?
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Understanding the work of an HCI practitioner
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Proceedings of the 2007 symposium on Computer human interaction for the management of information technology
When the designer becomes the user: designing a system for therapists by becoming a therapist
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Participatory design with train drivers - a process analysis
Interacting with Computers
DigiShare - a participative methodology to build linked user interfaces
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Assemblies of heterogeneous technologies at the neonatal intensive care unit
AmI'07 Proceedings of the 2007 European conference on Ambient intelligence
BadIdeas 3.0: a method for creativity and innovation in design
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Proceedings of the 8th ACM Conference on Designing Interactive Systems
A methodology to evaluate creative design methods: a study with the BadIdeas method
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
The effect of operational mechanisms on creativity in design
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Challenges for users and designers in the design process of a satellite images handling system
Companion Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
HCI in the press: online public reactions to mass media portrayals of HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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