Designing for cooperation: cooperating in design
Communications of the ACM
Communications of the ACM - Special issue Participatory Design
Making customer-centered design work for teams
Communications of the ACM
From “folklore” to “living design memory”
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Scandinavian design: users in product development
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
Designing the PenPal: blending hardware and software in a user-interface for children
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Applying design methodology to software development
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
Blind models as minimal artifacts
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
The Use of Cooperation Scenarios in the Design and Evaluation of a CSCW System
IEEE Transactions on Software Engineering
On the move with a magic thing: role playing in concept design of mobile services and devices
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
“Interactive rooms—augmented reality in an architectural perspective”
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Wanted: a wider scope for interaction design in Sweden
Proceedings of the second Nordic conference on Human-computer interaction
Proceedings of the 20th annual international conference on Computer documentation
Assessing prototypes' role in design
Proceedings of the 20th annual international conference on Computer documentation
Personal and Ubiquitous Computing
Participatory Design: Issues and Concerns
Computer Supported Cooperative Work
Using HTML to create early prototypes
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Social thinking
Participatory design: the third space in HCI
The human-computer interaction handbook
Human values, ethics, and design
The human-computer interaction handbook
Virtual video prototyping of pervasive healthcare systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
User-driven innovation in the future applications lab
CHI '04 Extended Abstracts on Human Factors in Computing Systems
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Facilitating collaboration through design games
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Introducing participatory design in museums
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Participatory task modelling: users and developers modelling users' tasks and domains
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Prototyping: generating ideas or cargo cult designs?
interactions - Robots!
Expected, sensed, and desired: A framework for designing sensing-based interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Participatory design in emergency medical service: designing for future practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Challenges in designing interactive systems for emergency response
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
ICLS '96 Proceedings of the 1996 international conference on Learning sciences
Effective Prototyping for Software Makers
Effective Prototyping for Software Makers
Collaborative design exploration: envisioning future practices with make tools
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Healthcare in everyday life: designing healthcare services for daily life
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using prototypes in early pervasive game development
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Behaviour & Information Technology - Computer Support for Learning Communities
Living design memory: framework, implementation, lessons learned
Human-Computer Interaction
Creating conditions for participation: conflicts and resources in systems development
Human-Computer Interaction
Representations and user-developer interaction in cooperative analysis and design
Human-Computer Interaction
Understanding representation in design
Human-Computer Interaction
Human-Computer Interaction
ADAPT: audience design of ambient persuasive technology
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Building a unified framework for the practice of experience design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Mutual Development: A Case Study in Customer-Initiated Software Product Development
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Assembling connected cooperative residential domains
The disappearing computer
Participatory IT design and participatory development: a comparative review
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Participatory innovation: a research agenda
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Resources for action in the negotiation of participatory design projects
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Challenges of participation in large-scale public projects
Proceedings of the 11th Biennial Participatory Design Conference
Social technologies: challenges and opportunities for participation
Proceedings of the 11th Biennial Participatory Design Conference
Enhancing citizenship: the role of in-between infrastructures
Proceedings of the 11th Biennial Participatory Design Conference
The relationship of action research to human-computer interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Cooperation, curiosity and creativity as virtues in participatory design
Procedings of the Second Conference on Creativity and Innovation in Design
Procedings of the Second Conference on Creativity and Innovation in Design
Lo-Fi matchmaking: a study of social pairing for backpackers
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Investigating annotation in electronic paper-prototypes
DSVIS'05 Proceedings of the 12th international conference on Interactive Systems: design, specification, and verification
Participation and publics: supporting community engagement
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Invited SIG - participation and HCI: why involve people in design?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
International Journal of Information Management: The Journal for Information Professionals
Probing, mocking and prototyping: participatory approaches to identity infrastructuring
Proceedings of the 12th Participatory Design Conference: Research Papers - Volume 1
The productive role of material design artefacts in participatory design events
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Dolls as props representing users in design: physical qualities and their application
Proceedings of the 24th Australian Computer-Human Interaction Conference
Odenplan: a media façade design process
Proceedings of the 4th Media Architecture Biennale Conference: Participation
Configuring participation: on how we involve people in design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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