From system descriptions to scripts for action
Design at work
Cardboard computers: mocking-it-up or hands-on the future
Design at work
Video card game: an augmented environment for user centred design discussions
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Work-Oriented Design of Computer Artifacts
Work-Oriented Design of Computer Artifacts
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Five enunciations of empowerment in participatory design
Proceedings of the 11th Biennial Participatory Design Conference
Crossing intentions in participatory innovation
Proceedings of the 11th Biennial Participatory Design Conference
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This paper elevates the negotiation of project resources with stakeholders as a critical topic for analysis and site for action research experimentation. The ability of researchers and practitioners to engage in Participatory Design projects and introduce collaborative methods and practices is inherently linked to their ability to negotiate project resources with multiple stakeholders and to gain access to worthy contexts. Based on a design research case as part of a collaboration between a university-based design research group and the local municipality, the paper proposes that viewing stakeholder engagements through a 'performative lens' initiates an interactional view of the Participatory Design practitioner / stakeholder relationship that paves the way for exploring various modes of developing roles as a resource for action.