Participatory analysis of flexibility
Communications of the ACM
Supporting social awareness @ work design and experience
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
A C.A.R.D. game for participatory task analysis and redesign: macroscopic complement to PICTIVE
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
Participatory design through games and other group exercises
CHI '94 Conference Companion on Human Factors in Computing Systems
On the move with a magic thing: role playing in concept design of mobile services and devices
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The design collaboratorium: a place for usability design
ACM Transactions on Computer-Human Interaction (TOCHI)
Using 'endowed props' in scenario-based design
Proceedings of the second Nordic conference on Human-computer interaction
Imagining and experiencing in design, the role of performances
Proceedings of the second Nordic conference on Human-computer interaction
Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Variations of a theme: card-based techniques for participatory analysis and design
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Setting the stage for improvised video scenarios
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Social thinking
Participatory design: the third space in HCI
The human-computer interaction handbook
Facilitating collaboration through design games
PDC 04 Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices - Volume 1
The Metamorphoses of Workflow Projects in their Early Stages
Computer Supported Cooperative Work
Designing exploratory design games: a framework for participation in Participatory Design?
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
The design game in participatory design and design education: chances, risks and side effects
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Editorial: The emerging roles of performance within HCI and interaction design
Interacting with Computers
The use of theatre in requirements gathering and usability studies
Interacting with Computers
Creating conditions for participation: conflicts and resources in systems development
Human-Computer Interaction
Activity-based computing for medical work in hospitals
ACM Transactions on Computer-Human Interaction (TOCHI)
Participation in design things
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Resources for action in the negotiation of participatory design projects
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
Experiences with professional theatre for awareness raising
Interacting with Computers
Use of role games in automation assessment
Proceedings of the 1st International Conference on Application and Theory of Automation in Command and Control Systems
Proceedings of the 3rd International Conference on Human Computer Interaction
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