Designing for usability: key principles and what designers think
Communications of the ACM
Cardboard computers: mocking-it-up or hands-on the future
Design at work
Electronic whiteboard in kindergarten: opportunities and requirements
Proceedings of the 2003 conference on Interaction design and children
interactions - Gadgets, part 2: the science of gadgetry
SketchCam: creative photography for children
Proceedings of the 6th international conference on Interaction design and children
Informing augmented memory system design through autobiographical memory theory
Personal and Ubiquitous Computing
Gender and role differences in family-based healthy living networks
CHI '10 Extended Abstracts on Human Factors in Computing Systems
ConWIZ: a tool supporting contextual Wizard of Oz simulation
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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