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This paper describes the design and early testing of SketchCam, a camera that lets children take pictures through sketching. Our observations of children's use of digital cameras led to insights about how children appropriate the screen in the picture-taking process. Inspired by their use of these cameras, we designed SketchCam, which enables children to capture images directly by sketching on a touch screen. We describe the results of our observations of children; the design of SketchCam, and the results of a preliminary study of a working prototype with four children aged three to six.