Participatory design of computer systems (panel)
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reflections on participatory design: lessons from the trillium experience
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Systems development research in Scandinavia: three theoretical schools
Scandinavian Journal of Information Systems
Cardboard computers: mocking-it-up or hands-on the future
Design at work
HCI, natural science and design: a framework for triangulation across disciplines
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Presenting to local and remote audiences: design and use of the TELEP system
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Proceedings of the second Nordic conference on Human-computer interaction
Design at Work: Cooperative Design of Computer Systems
Design at Work: Cooperative Design of Computer Systems
Distinctions Among Different Types of Generalizing in Information Systems Research
Proceedings of the IFIP TC8 WG8.2 International Working Conference on New Information Technologies in Organizational Processes: Field Studies and Theoretical Reflections on the Future of Work
Generalizing Generalizability in Information Systems Research
Information Systems Research
MOSES: exploring new ground in media and post-conflict reconciliation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Layered elaboration: a new technique for co-design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring affective technologies for the classroom with the subtle stone
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
vSked: evaluation of a system to support classroom activities for children with autism
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding the space for co-design in riders' interactions with a transit service
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
InAir: sharing indoor air quality measurements and visualizations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile-izing health workers in rural India
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Involving reflective users in design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing patient-centric information displays for hospitals
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toque: designing a cooking-based programming language for and with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
After access: challenges facing mobile-only internet users in the developing world
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collapse informatics: augmenting the sustainability & ICT4D discourse in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Next steps for value sensitive design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Being in the thick of in-the-wild studies: the challenges and insights of researcher participation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Taking action in your research
interactions
Proceedings of the 11th International Conference on Interaction Design and Children
Impediments to user gains: experiences from a critical participatory design project
Proceedings of the 12th Participatory Design Conference: Research Papers - Volume 1
Hollaback!: the role of storytelling online in a social movement organization
Proceedings of the 2013 conference on Computer supported cooperative work
Involving users in the wild-Participatory product development in and with online communities
International Journal of Human-Computer Studies
Leaving the wild: lessons from community technology handovers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A software development methodology for sustainable ICTD solutions
CHI '13 Extended Abstracts on Human Factors in Computing Systems
CHI at the barricades: an activist agenda?
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Configuring participation: on how we involve people in design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital portraits: photo-sharing after domestic violence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Community engagement for research: contextual design in rural CSCW system development
Proceedings of the 6th International Conference on Communities and Technologies
HygieneHelper: promoting awareness and teaching life skills to youth with autism spectrum disorder
Proceedings of the 12th International Conference on Interaction Design and Children
VidCoach: a mobile video modeling system for youth with special needs
Proceedings of the 12th International Conference on Interaction Design and Children
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Placebooks: participation, community, design, and ubiquitous data aggregation ‘in the wild'
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction design - Volume Part I
Information protection in video relay services
Proceedings of the 4th Annual Symposium on Computing for Development
Sustainable HCI for grassroots urban food-growing communities
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
"A great and troubling beauty": cognitive speculation and ubiquitous computing
Personal and Ubiquitous Computing
Hi-index | 0.00 |
Alongside the growing interest within HCI, and arguably computing more generally, in conducting research that has substantial societal benefits, there is a need for new ways to think about and to articulate the challenges of these engaged research projects as well as their results. Action Research (AR) is a class of methods and approaches for conducting democratic and collaborative research with community partners. AR has evolved over the last several decades and offers HCI researchers theoretical lenses, methodological approaches, and pragmatic guidance for conducting socially relevant, collaborative, and engaged research. In this article, I describe the historical context and origins of AR, the scientifically rigorous practice of conducting and evaluating AR projects, and the ways in which AR might meaningfully be applied to HCI research.