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A field study into the organizational application of group support systems
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Contextual design: defining customer-centered systems
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Assistive social interaction for non-speaking people living in the community
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DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
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UCPCD: user-centered product concept design
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Eliciting reactive and reflective feedback for a social communication tool: a multi-session approach
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Understanding experience in interactive systems
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MobShare: controlled and immediate sharing of mobile images
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Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
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IEEE Pervasive Computing
Building social discourse around mobile photos: a systemic perspective
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Exploring multimodality in the laboratory and the field
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Supporting the shared experience of spectators through mobile group media
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
Collective creation and sense-making of mobile media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enjoyment: lessons from Karasek
Funology
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iTell: supporting retrospective storytelling with digital photos
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Challenges in the analysis of multimodal messaging
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
Give and take: a study of consumer photo-sharing culture and practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Group-Based Mobile Messaging in Support of the Social Side of Leisure
Computer Supported Cooperative Work
Mobile multimedia presentation editor: enabling creation of audio-visual stories on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Empirical observations on video editing in the mobile context
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
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Mobiphos: a collocated-synchronous mobile photo sharing application
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Multimodal Interaction: Real Context Studies on Mobile Digital Artefacts
HAID '08 Proceedings of the 3rd international workshop on Haptic and Audio Interaction Design
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Capturing and sharing memories in a virtual world
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Mobile media in the social fabric of a kindergarten
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Inspiring design: the use of photo elicitation and Lomography in gaining the child's perspective
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
The roles of time, place, value and relationships in collocated photo sharing with camera phones
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
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Proceedings of Graphics Interface 2009
Fixed in time and "time in motion": mobility of vision through a SenseCam lens
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An evaluation of techniques for image searching and browsing on mobile devices
Proceedings of the 2009 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists
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pixSmix: visual ambiguity as a means of designing interpersonal connection
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IIT'09 Proceedings of the 6th international conference on Innovations in information technology
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Increasing use of mobile phones in leisure and communication with digital images are important and current issues in the field of telecommunications. However, little is known about how images would be used in leisure related communication. According to our experience field trials are the best way of studying it. In this paper, we describe a field-trial case study of leisure related communication with digital images. Moreover, we discuss the advantages of conducting field trials as part of product concept design process.