Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Supporting presence in collaborative environments by haptic force feedback
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
The Gift of the Gab?: A Design OrientedSociology of Young People's Use of Mobiles
Computer Supported Cooperative Work
Supporting social presence through lightweight photo sharing on and off the desktop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Ubiquitous Camera: An In-Depth Study of Camera Phone Use
IEEE Pervasive Computing
Building social discourse around mobile photos: a systemic perspective
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Supporting the shared experience of spectators through mobile group media
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory
Presence: Teleoperators and Virtual Environments
Why we tag: motivations for annotation in mobile and online media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comedia: mobile group media for active spectatorship
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending large-scale event participation with user-created mobile media on a public display
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
Exploring characteristics of collective content: a field study with four user communities
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Co-present photo sharing on mobile devices
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Empirical observations on video editing in the mobile context
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Mobiphos: a collocated-synchronous mobile photo sharing application
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
User needs and design guidelines for mobile services for sharing digital life memories
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Online Communities: A Social Computing Perspective
PAISI, PACCF and SOCO '08 Proceedings of the IEEE ISI 2008 PAISI, PACCF, and SOCO international workshops on Intelligence and Security Informatics
Mobile media in the social fabric of a kindergarten
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Studying appropriation of everyday technologies: a cognitive approach
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Understanding collective content: purposes, characteristics and collaborative practices
Proceedings of the fourth international conference on Communities and technologies
OCSC '09 Proceedings of the 3d International Conference on Online Communities and Social Computing: Held as Part of HCI International 2009
Mobile Journalist Toolkit: a field study on producing news articles with a mobile device
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
Mobiphos: A study of user engagement with a mobile collocated-synchronous photo sharing application
International Journal of Human-Computer Studies
Why We Share: A Study of Motivations for Mobile Media Sharing
AMT '09 Proceedings of the 5th International Conference on Active Media Technology
Requirements for mobile photoware
Personal and Ubiquitous Computing
Why it's worth the hassle: the value of in-situ studies when designing Ubicomp
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
A study of cultural effects on mobile-collocated group photo sharing
Proceedings of the 16th ACM international conference on Supporting group work
Towards a framework of publics: Re-encountering media sharing and its user
ACM Transactions on Computer-Human Interaction (TOCHI)
Automics: souvenir generating photoware for theme parks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multimedia Tools and Applications
Pursuing Leisure: Reflections on Theme Park Visiting
Computer Supported Cooperative Work
Tabletop games for photo consumption at theme parks
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Front-camera video recordings as emotion responses to mobile photos shared within close-knit groups
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CoStream: co-construction of shared experiences through mobile live video sharing
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Traditionally, mobile media sharing and messaging has been studied from the perspective of an individual author making media available to other users. With the aim of supporting spectator groups at large-scale events, we developed a messaging application for camera phones with the idea of collectively created albums called Media Stories. The field trial at a rally competition pointed out the collective and participative practices involved in the creation and sense-making of media, challenging the view of individual authorship. Members contributed actively to producing chains of messages in Media Stories, with more than half of the members as authors on average in each story. Observations indicate the centrality of collocated viewing and creation in the use of media. Design implications include providing a ""common space"" and possibilities of creating collective objects, adding features that enrich collocated collective use, and supporting the active construction of awareness and social presence through the created media.