Disney's Aladdin: first steps toward storytelling in virtual reality
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Supporting social presence through lightweight photo sharing on and off the desktop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Building social discourse around mobile photos: a systemic perspective
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collective creation and sense-making of mobile media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Audiophotography: Bringing photos to life with sounds (The Computer Supported Cooperative Work Series)
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
Give and take: a study of consumer photo-sharing culture and practice
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Mobile collaborative live video mixing
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Collocated photo sharing, story-telling, and the performance of self
International Journal of Human-Computer Studies
Editorial: Collocated social practices surrounding photos
International Journal of Human-Computer Studies
Mobiphos: A study of user engagement with a mobile collocated-synchronous photo sharing application
International Journal of Human-Computer Studies
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Requirements for mobile photoware
Personal and Ubiquitous Computing
Sequential art for science and CHI
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Social and privacy aspects of a system for collaborative public expression
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Exploring a digital economy design space in theme parks
Procedings of the Second Conference on Creativity and Innovation in Design
Pursuing Leisure: Reflections on Theme Park Visiting
Computer Supported Cooperative Work
Automatic stylistic manga layout
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Brush-and-drag: a multi-touch interface for photo triaging
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
MobiComics: collaborative use of mobile phones and large displays for public expression
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Tabletop games for photo consumption at theme parks
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Proceedings of the companion publication of the 2013 international conference on Intelligent user interfaces companion
Mobile experiences for tourism: brick city tours
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Communications of the ACM
Crafting for major life events: implications for technology design and use
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Automics is a photo-souvenir service which utilises mobile devices to support the capture, sharing and annotation of digital images amongst groups of visitors to theme parks. The prototype service mixes individual and group photo-capture with existing in-park, on-ride photo services, to allow users to create printed photo-stories. Herein we discuss initial fieldwork in theme parks that grounded the design of Automics, our development of the service prototype, and its real-world evaluation with theme park visitors. We relate our findings on user experience of the service to a literature on mobile photoware, finding implications for the design of souvenir services.