Tabletop games for photo consumption at theme parks

  • Authors:
  • Edward Anstead;Abigail Durrant;Steve Benford;David Kirk

  • Affiliations:
  • University of Nottingham, Nottingham, UK;Newcastle University, Newcastle upon Tyne, UK;University of Nottingham, Nottingham, UK;Newcastle University, Newcastle upon Tyne, UK

  • Venue:
  • Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper broadly explores novel tabletop interaction design opportunities for photo-souvenir consumption in a theme park context. We present the design and user evaluation of two tabletop applications for the playful triaging of photo collections within groups from a day trip to a UK theme park. Combining triaging with gameplay, the designs explore two distinct styles of user interaction, requiring either speed and dexterity or thoughtful strategy. Herein we discuss the rationale for the design process and the findings generated from our evaluation. Our study reveals the social impact of gameplay on user engagement with triaging tasks and implications for the deployment of interactive tabletop interfaces within theme parks to support photo consumption as part of the park experience.