Findings from observational studies of collaborative work
International Journal of Man-Machine Studies - Computer-supported cooperative work and groupware. Part 1
The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
A “pile” metaphor for supporting casual organization of information
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Artificial Intelligence - Special volume on computational research on interaction and agency, part 2
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed drawing on augmented desk
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Barehands: implement-free interaction with a wall-mounted display
CHI '01 Extended Abstracts on Human Factors in Computing Systems
HCI '98 Proceedings of HCI on People and Computers XIII
The Myth of the Paperless Office
The Myth of the Paperless Office
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Proceedings of the 17th annual ACM symposium on User interface software and technology
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Computer Supported Cooperative Work
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Rotation and Translation Mechanisms for Tabletop Interaction
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Tabletop sharing of digital photographs for the elderly
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cooperative gestures: multi-user gestural interactions for co-located groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Large display research overview
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Interface currents: supporting fluent face-to-face collaboration
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
SG'05 Proceedings of the 5th international conference on Smart Graphics
Slurp: tangibility spatiality and an eyedropper
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Physical handles at the interactive surface: exploring tangibility and its benefits
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Physical and Digital Artifact-Mediated Coordination in Building Design
Computer Supported Cooperative Work
Extending 2D object arrangement with pressure-sensitive layering cues
Proceedings of the 21st annual ACM symposium on User interface software and technology
Tabletop displays for small group study: affordances of paper and digital materials
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands on what?: comparing children's mouse-based and tangible-based interaction
Proceedings of the 8th International Conference on Interaction Design and Children
An empirical evaluation of touch and tangible interfaces for tabletop displays
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Hand distinction for multi-touch tabletop interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Manual deskterity: an exploration of simultaneous pen + touch direct input
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Hybrid groups of printed and digital documents on tabletops: a study
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Timeline interactive multimedia experience (time): on location access to aggregate event information
Proceedings of the 10th annual joint conference on Digital libraries
Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Comparing user interaction with low and high fidelity prototypes of tabletop surfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Physical and digital media usage patterns on interactive tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Hybrid documents ease text corpus analysis for literary scholars
ACM International Conference on Interactive Tabletops and Surfaces
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-touch system for 3D modelling and animation
SG'11 Proceedings of the 11th international conference on Smart graphics
At home with surface computing?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DisplayStacks: interaction techniques for stacks of flexible thin-film displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging the real and the virtual: low and high fidelity tabletop prototyping
Create'10 Proceedings of the 2010 international conference on The Interaction Design
The role of physical controllers in motion video gaming
Proceedings of the Designing Interactive Systems Conference
A pattern language for interactive tabletops in collaborative workspaces
Proceedings of the 15th European Conference on Pattern Languages of Programs
PaperVideo: interacting with videos on multiple paper-like displays
Proceedings of the 20th ACM international conference on Multimedia
Tabletop games for photo consumption at theme parks
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
A unique arrangement: organizing collections for digital libraries, archives, and repositories
TPDL'12 Proceedings of the Second international conference on Theory and Practice of Digital Libraries
Counting on your fingertips: an exploration and analysis of actions in the Rich Touch space
Proceedings of the 3rd International Conference on Human Computer Interaction
Complementarity of input devices to achieve knowledge sharing in meetings
Proceedings of the 2013 conference on Computer supported cooperative work
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
Touching annotations: A visual metaphor for navigation of annotation in digital documents
International Journal of Human-Computer Studies
Photo mementos: Designing digital media to represent ourselves at home
International Journal of Human-Computer Studies
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This work presents the results of a comparative study in which we investigate the ways manipulation of physical versus digital media are fundamentally different from one another. Participants carried out both a puzzle task and a photo sorting task in two different modes: in a physical 3-dimensional space and on a multi-touch, interactive tabletop in which the digital items resembled their physical counterparts in terms of appearance and behavior. By observing the interaction behaviors of 12 participants, we explore the main differences and discuss what this means for designing interactive surfaces which use aspects of the physical world as a design resource.