A desk supporting computer-based interaction with paper documents
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Digital Image Processing
Computer Vision
Toward Spontaneous Interaction with the Perceptive Workbench
IEEE Computer Graphics and Applications
Full-size projection keyboard for handheld devices
Communications of the ACM - A game experience in every application
Interacting with Steerable Projected Displays
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Proceedings of the 9th international conference on Intelligent user interfaces
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Visual panel: virtual mouse, keyboard and 3D controller with an ordinary piece of paper
Proceedings of the 2001 workshop on Perceptive user interfaces
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
TouchLight: an imaging touch screen and display for gesture-based interaction
Proceedings of the 6th international conference on Multimodal interfaces
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
Video-based document tracking: unifying your physical and electronic desktops
Proceedings of the 17th annual ACM symposium on User interface software and technology
Visual tracking of bare fingers for interactive surfaces
Proceedings of the 17th annual ACM symposium on User interface software and technology
FlowMouse: a computer vision-based pointing and gesture input device
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Affordances for manipulation of physical versus digital media on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking
GI '07 Proceedings of Graphics Interface 2007
ThinSight: integrated optical multi-touch sensing through thin form-factor displays
EDT '07 Proceedings of the 2007 workshop on Emerging displays technologies: images and beyond: the future of displays and interacton
Eyepatch: prototyping camera-based interaction through examples
Proceedings of the 20th annual ACM symposium on User interface software and technology
Hybrid infrared and visible light projection for location tracking
Proceedings of the 20th annual ACM symposium on User interface software and technology
ThinSight: versatile multi-touch sensing for thin form-factor displays
Proceedings of the 20th annual ACM symposium on User interface software and technology
Bringing context into play: supporting game interaction through real-time context acquisition
Proceedings of the 2007 workshop on Multimodal interfaces in semantic interaction
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
Hands-on the process control: users preferences and associations on hand movements
CHI '08 Extended Abstracts on Human Factors in Computing Systems
t-Frame: the design of a multiuser interactive wall
CEA'08 Proceedings of the 2nd WSEAS International Conference on Computer Engineering and Applications
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
GI '08 Proceedings of graphics interface 2008
Physical handles at the interactive surface: exploring tangibility and its benefits
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Shadow tracking on multi-touch tables
AVI '08 Proceedings of the working conference on Advanced visual interfaces
IncreTable, bridging the gap between real and virtual worlds
ACM SIGGRAPH 2008 new tech demos
Video puppetry: a performative interface for cutout animation
ACM SIGGRAPH Asia 2008 papers
Bringing physics to the surface
Proceedings of the 21st annual ACM symposium on User interface software and technology
Sphere: multi-touch interactions on a spherical display
Proceedings of the 21st annual ACM symposium on User interface software and technology
Going beyond the display: a surface technology with an electronically switchable diffuser
Proceedings of the 21st annual ACM symposium on User interface software and technology
Tangible interfaces for interactive multimedia presentations
Mobile Information Systems - Information Assurance and Advanced Human-Computer Interfaces
Transforming Daily Life Objects into Tactile Interfaces
EuroSSC '08 Proceedings of the 3rd European Conference on Smart Sensing and Context
Robot Arena: An augmented reality platform for game development
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
IncreTable, a mixed reality tabletop game experience
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Vision-Based Hand Gesture Interactions for Large LCD-TV Display Tabletop Systems
PCM '08 Proceedings of the 9th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Multi-finger interactions with papers on augmented tabletops
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The EventTable technique: distributed fiducial markers
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
FLATIR: FTIR multi-touch detection on a discrete distributed sensor array
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
A short guide to modulated light
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Transparent 2-D markers on an LCD tabletop system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Empirical evaluation for finger input properties in multi-touch interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Ubi-touch: designing an interactive home control system
ICS'08 Proceedings of the 12th WSEAS international conference on Systems
YVision: A General Purpose Software Composition Framework
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
A Real-Time Hand Interaction System for Image Sensor Based Interface
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
PALMbit-Silhouette: A User Interface by Superimposing Palm-Silhouette to Access Wall Displays
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
ThinSight: a thin form-factor interactive surface technology
Communications of the ACM - Finding the Fun in Computer Science Education
TNT: Touch `n' Tangibles on LC-Displays
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Interactive dirt: increasing mobile work performance with a wearable projector-camera system
Proceedings of the 11th international conference on Ubiquitous computing
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Interactions in the air: adding further depth to interactive tabletops
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Enabling always-available input with muscle-computer interfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
A HIMI model for collaborative multi-touch multimedia education
AMC '09 Proceedings of the 2009 workshop on Ambient media computing
Beyond flat surface computing: challenges of depth-aware and curved interfaces
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Supporting casual interactions between board games on public tabletop displays and mobile devices
Personal and Ubiquitous Computing
Physical interfaces for tabletop games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Visible imagination: projected play
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
DIY design process for interactive surfaces
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Virtual Touch Screen: a vision-based interactive surface
CGIM '07 Proceedings of the Ninth IASTED International Conference on Computer Graphics and Imaging
3D spatial touch system based on time-of-flight camera
WSEAS Transactions on Information Science and Applications
Three's company: understanding communication channels in three-way distributed collaboration
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Enhancing input on and above the interactive surface with muscle sensing
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Simulating grasping behavior on an imaging interactive surface
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Transforming clinic environments into information workspaces for patients
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of multitouch marking menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive surfaces and tangibles
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
A new method for multi-finger detection using a regular diffuser
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
DeskJockey: exploiting passive surfaces to display peripheral information
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
A multi-touch surface using multiple cameras
ACIVS'07 Proceedings of the 9th international conference on Advanced concepts for intelligent vision systems
Understanding users' preferences for surface gestures
Proceedings of Graphics Interface 2010
Lift-and-drop: crossing boundaries in a multi-display environment by Airlift
Proceedings of the International Conference on Advanced Visual Interfaces
The booTable experience: iterative design and prototyping of an alternative interactive tabletop
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Enabling beyond-surface interactions for interactive surface with an invisible projection
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Proceedings of the international conference on Multimedia
UIC'10 Proceedings of the 7th international conference on Ubiquitous intelligence and computing
Using a depth camera as a touch sensor
ACM International Conference on Interactive Tabletops and Surfaces
TouchBridge: augmenting active tangibles for camera-based multi-touch surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Advancing large interactive surfaces for use in the real world
Advances in Human-Computer Interaction
Implementation of interactive home control system
CIMMACS '10 Proceedings of the 9th WSEAS international conference on computational intelligence, man-machine systems and cybernetics
Multitouch finger registration and its applications
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
ClippingLight: a method for easy snapshots with projection viewfinder and tilt-based zoom control
Proceedings of the 2nd Augmented Human International Conference
Skinput: appropriating the skin as an interactive canvas
Communications of the ACM
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Magic desk: bringing multi-touch surfaces into desktop work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HeatWave: thermal imaging for surface user interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TUIC: enabling tangible interaction on capacitive multi-touch displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mouseless: a computer mouse as small as invisible
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Interoperability standards for pervasive games
Proceedings of the 1st International Workshop on Games and Software Engineering
Human-centered visualization environments
Human-centered visualization environments
ProJest: enabling higher levels of collaboration using today's mobile devices
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
A ring-shaped interactive device for large remote display and mobile device control
Proceedings of the 13th international conference on Ubiquitous computing
Portico: tangible interaction on and around a tablet
Proceedings of the 24th annual ACM symposium on User interface software and technology
Calibration games: making calibration tasks enjoyable by adding motivating game elements
Proceedings of the 24th annual ACM symposium on User interface software and technology
SideBySide: ad-hoc multi-user interaction with handheld projectors
Proceedings of the 24th annual ACM symposium on User interface software and technology
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
Interactive phone call: synchronous remote collaboration and projected interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Generic gesture kernel modeling and its application with virtual garment design
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
dSensingNI: a framework for advanced tangible interaction using a depth camera
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
Presence bubbles: supporting and enhancing human-human interaction with ambient media
Multimedia Tools and Applications
Kolab: appropriation & improvisation in mobile tangible collaborative interaction
Proceedings of the Designing Interactive Systems Conference
Spring: a solution for managing the third DOF with tactile interface
Proceedings of the 10th asia pacific conference on Computer human interaction
Digging unintentional displacement for one-handed thumb use on touchscreen-based mobile devices
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
DejaVu: integrated support for developing interactive camera-based programs
Proceedings of the 25th annual ACM symposium on User interface software and technology
Towards document engineering on pen and touch-operated interactive tabletops
Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology
Investigating mid-air pointing interaction for projector phones
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Revisiting hovering: interaction guides for interactive surfaces
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
HideOut: mobile projector interaction with tangible objects and surfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
There's a world outside your TV: exploring interactions beyond the physical TV screen
Proceedings of the 11th european conference on Interactive TV and video
GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AR pen and hand gestures: a new tool for pen drawings
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Interactive space: a prototyping framework for touch and gesture on and above the desktop
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Secrets of the analog operating panels: can they be revealed digitally in the new training simulator
Proceedings of the 31st European Conference on Cognitive Ergonomics
Beauty technology: muscle based computing interaction
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
LampTop: touch detection for a projector-camera system based on shape classification
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
SciSketch: a tabletop collaborative sketching system
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self-contained form factor. PlayAnywhere's configuration addresses installation, calibration, and portability issues that are typical of most vision-based table systems, and thereby is particularly motivated in consumer applications. PlayAnywhere also makes a number of contributions related to image processing techniques for front-projected vision-based table systems, including a shadow-based touch detection algorithm, a fast, simple visual bar code scheme tailored to projection-vision table systems, the ability to continuously track sheets of paper, and an optical flow-based algorithm for the manipulation of onscreen objects that does not rely on fragile tracking algorithms.