Interoperability standards for pervasive games

  • Authors:
  • Chris Branton;Doris Carver;Brygg Ullmer

  • Affiliations:
  • Louisiana State University, Baton Rouge, LA, USA;Louisiana State University, Baton Rouge, LA, USA;Louisiana State University, Baton Rouge, LA, USA

  • Venue:
  • Proceedings of the 1st International Workshop on Games and Software Engineering
  • Year:
  • 2011

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Abstract

Pervasive games combine the real and virtual worlds to provide a more social and physical experience than traditional video games. Pervasive games can introduce significant new requirements for robustness and interoperability, and may encourage game developers to better align their practices with trends in other domains. In addition to new languages and middleware, developing and adopting standards for interoperability could benefit both developers and users of pervasive games, and facilitate the growth of the genre.