IEEE Computer Graphics and Applications
PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The sound of one hand: a wrist-mounted bio-acoustic fingertip gesture interface
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Passive acoustic knock tracking for interactive windows
CHI '02 Extended Abstracts on Human Factors in Computing Systems
A Tutorial on Support Vector Machines for Pattern Recognition
Data Mining and Knowledge Discovery
Smart Fabric, or "Wearable Clothing"
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
The Biofeedback Pointer: EMG Control of a Two Dimensional Pointer
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
TalkBack: a conversational answering machine
Proceedings of the 16th annual ACM symposium on User interface software and technology
A galvanic skin response interface for people with severe motor disabilities
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
Augmenting conversations using dual-purpose speech
Proceedings of the 17th annual ACM symposium on User interface software and technology
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
A Keystroke and Pointer Control Input Interface for Wearable Computers
PERCOM '06 Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications
Using a low-cost electroencephalograph for task classification in HCI research
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Data Mining: Practical Machine Learning Tools and Techniques, Second Edition (Morgan Kaufmann Series in Data Management Systems)
International Journal of Human-Computer Studies
Vision-based hand pose estimation: A review
Computer Vision and Image Understanding
Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feasibility and pragmatics of classifying working memory load with an electroencephalograph
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces
Proceedings of the 21st annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Hambone: A Bio-Acoustic Gesture Interface
ISWC '07 Proceedings of the 2007 11th IEEE International Symposium on Wearable Computers
Vision-Based interpretation of hand gestures for remote control of a computer mouse
ECCV'06 Proceedings of the 2006 international conference on Computer Vision in Human-Computer Interaction
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
Imaginary interfaces: spatial interaction with empty hands and without visual feedback
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Body-centric interaction techniques for very large wall displays
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Skintimacy: exploring interpersonal boundaries through musical interactions
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Microinteractions beside ongoing manual tasks
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Interaction avec un picoprojecteur: état de l'art et analyse des attentes des utilisateurs
Conference Internationale Francophone sur I'Interaction Homme-Machine
Your noise is my command: sensing gestures using the body as an antenna
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sensor synaesthesia: touch in motion, and motion in touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch input on curved surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Motionbeam: a metaphor for character interaction with handheld projectors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A haptic wristwatch for eyes-free interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Innovative user interfaces for wearable computers in real augmented environment
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
LightWave: using compact fluorescent lights as sensors
Proceedings of the 13th international conference on Ubiquitous computing
Proceedings of the 13th international conference on Ubiquitous computing
A ring-shaped interactive device for large remote display and mobile device control
Proceedings of the 13th international conference on Ubiquitous computing
Body, movement, gesture & tactility in interaction with mobile devices
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Touch interface on back of the hand
ACM SIGGRAPH 2011 Posters
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Simpleflow: enhancing gestural interaction with gesture prediction, abbreviation and autocompletion
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Active bone-conducted sound sensing for wearable interfaces
Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device
Proceedings of the 24th annual ACM symposium on User interface software and technology
Tap control for headphones without sensors
Proceedings of the 24th annual ACM symposium on User interface software and technology
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
Pub - point upon body: exploring eyes-free interaction and methods on an arm
Proceedings of the 24th annual ACM symposium on User interface software and technology
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
Touch interface on back of the hand
ACM SIGGRAPH 2011 Emerging Technologies
SonarWatch: appropriating the forearm as a slider bar
SIGGRAPH Asia 2011 Emerging Technologies
Interactive phone call: synchronous remote collaboration and projected interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Palm touch panel: providing touch sensation through the device
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Projector phone use: practices and social implications
Personal and Ubiquitous Computing
Pico-ing into the future of mobile projection and contexts
Personal and Ubiquitous Computing
Steerable projection: exploring alignment in interactive mobile displays
Personal and Ubiquitous Computing
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
KUSUGURI: a shared tactile interface for bidirectional tickling
AH '12 Proceedings of the 3rd Augmented Human International Conference
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
LightGuide: projected visualizations for hand movement guidance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Humantenna: using the body as an antenna for real-time whole-body interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rock-paper-fibers: bringing physical affordance to mobile touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I did that! Measuring users' experience of agency in their own actions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShoeSense: a new perspective on gestural interaction and wearable applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bzzzt: when mobile phones feel at home
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Imaginary interfaces: touchscreen-like interaction without the screen
CHI '12 Extended Abstracts on Human Factors in Computing Systems
At the seams: DIYbio and opportunities for HCI
Proceedings of the Designing Interactive Systems Conference
PalmRC: imaginary palm-based remote control for eyes-free television interaction
Proceedings of the 10th European conference on Interactive tv and video
An investigation of the relationship between texture and human performance in steering tasks
Proceedings of the 10th asia pacific conference on Computer human interaction
Finger-mounted skin vibration sensor for active touch
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
What next, ubicomp?: celebrating an intellectual disappearing act
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Extending a mobile device's interaction space through body-centric interaction
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Magic finger: always-available input through finger instrumentation
Proceedings of the 25th annual ACM symposium on User interface software and technology
Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor
Proceedings of the 25th annual ACM symposium on User interface software and technology
Acoustic barcodes: passive, durable and inexpensive notched identification tags
Proceedings of the 25th annual ACM symposium on User interface software and technology
Interfaces cérebro-computador de sistemas interativos: estado da arte e desafios de IHC
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
LightBeam: interacting with augmented real-world objects in pico projections
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Superimposed skin pressure sensor
SIGGRAPH Asia 2012 Emerging Technologies
Bathcratch: touch and sound-based DJ controller implemented on a bathtub
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
A system for supporting performers in stuffed suits
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
AugmentedForearm: exploring the design space of a display-enhanced forearm
Proceedings of the 4th Augmented Human International Conference
Tangential force sensing system on forearm
Proceedings of the 4th Augmented Human International Conference
Paired vibratory stimulation for haptic feedback
Proceedings of the 4th Augmented Human International Conference
Tickle: a surface-independent interaction technique for grasp interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
AIREAL: interactive tactile experiences in free air
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Body-centric design space for multi-surface interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the benefits of fingernail displays
CHI '13 Extended Abstracts on Human Factors in Computing Systems
EarPut: augmenting behind-the-ear devices for ear-based interaction
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Improving digital handoff using the space above the table
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Whole-home gesture recognition using wireless signals
Proceedings of the 19th annual international conference on Mobile computing & networking
Touch & activate: adding interactivity to existing objects using active acoustic sensing
Proceedings of the 26th annual ACM symposium on User interface software and technology
uTrack: 3D input using two magnetic sensors
Proceedings of the 26th annual ACM symposium on User interface software and technology
SenSkin: adapting skin as a soft interface
Proceedings of the 26th annual ACM symposium on User interface software and technology
Instant user interfaces: repurposing everyday objects as input devices
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
The sound of touch: on-body touch and gesture sensing based on transdermal ultrasound propagation
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Design principles of hand gesture interfaces for microinteractions
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Multimodal kinect-supported interaction for visually impaired users
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: design methods, tools, and interaction techniques for eInclusion - Volume Part I
Haptic target acquisition to enable spatial gestures in nonvisual displays
Proceedings of Graphics Interface 2013
UISilk: towards interfacing the body
Proceedings of the second international workshop on Smart material interfaces: another step to a material future
Internet of things: a review of literature and products
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Approaching a human-centred internet of things
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Magic Ring: a self-contained gesture input device on finger
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Palm+Act: operation by visually captured 3D force on palm
SIGGRAPH Asia 2013 Emerging Technologies
HiFi: hide and find digital content associated with physical objects via coded light
Proceedings of the 15th Workshop on Mobile Computing Systems and Applications
Intuitive substitute interface
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
3D tracking via body radio reflections
NSDI'14 Proceedings of the 11th USENIX Conference on Networked Systems Design and Implementation
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We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the location of finger taps on the arm and hand by analyzing mechanical vibrations that propagate through the body. We collect these signals using a novel array of sensors worn as an armband. This approach provides an always available, naturally portable, and on-body finger input system. We assess the capabilities, accuracy and limitations of our technique through a two-part, twenty-participant user study. To further illustrate the utility of our approach, we conclude with several proof-of-concept applications we developed.