Web page design: implications of memory, structure and scent for information retrieval
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Scaling up dynamic time warping for datamining applications
Proceedings of the sixth ACM SIGKDD international conference on Knowledge discovery and data mining
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Introduction to Human Factors Engineering (2nd Edition)
Introduction to Human Factors Engineering (2nd Edition)
Using a low-cost electroencephalograph for task classification in HCI research
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Data Mining: Practical Machine Learning Tools and Techniques, Second Edition (Morgan Kaufmann Series in Data Management Systems)
Rapid changes of optical parameters in the human brain during a tapping task
Journal of Cognitive Neuroscience
Feasibility and pragmatics of classifying working memory load with an electroencephalograph
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FAC '09 Proceedings of the 5th International Conference on Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience: Held as Part of HCI International 2009
Distinguishing Difficulty Levels with Non-invasive Brain Activity Measurements
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Using fNIRS brain sensing in realistic HCI settings: experiments and guidelines
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wiimote vs. controller: electroencephalographic measurement of affective gameplay interaction
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sensing cognitive multitasking for a brain-based adaptive user interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Trust in human-computer interactions as measured by frustration, surprise, and workload
FAC'11 Proceedings of the 6th international conference on Foundations of augmented cognition: directing the future of adaptive systems
Area-based photo-plethysmographic sensing method for the surfaces of handheld devices
Proceedings of the 24th annual ACM symposium on User interface software and technology
Investigating the use of brain-computer interaction to facilitate creativity
AH '12 Proceedings of the 3rd Augmented Human International Conference
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
Detecting error-related negativity for interaction design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Brainput: enhancing interactive systems with streaming fnirs brain input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability issues in security (transcript of discussion)
SP'12 Proceedings of the 20th international conference on Security Protocols
Investigation of fNIRS brain sensing as input to information filtering systems
Proceedings of the 4th Augmented Human International Conference
Using fNIRS brain sensing to evaluate information visualization interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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A well designed user interface (UI) should be transparent, allowing users to focus their mental workload on the task at hand. We hypothesize that the overall mental workload required to perform a task using a computer system is composed of a portion attributable to the difficulty of the underlying task plus a portion attributable to the complexity of operating the user interface. In this regard, we follow Shneiderman's theory of syntactic and semantic components of a UI. We present an experiment protocol that can be used to measure the workload experienced by users in their various cognitive resources while working with a computer. We then describe an experiment where we used the protocol to quantify the syntactic workload of two user interfaces. We use functional near infrared spectroscopy, a new brain imaging technology that is beginning to be used in HCI. We also discuss extensions of our techniques to adaptive interfaces.