Toward Machine Emotional Intelligence: Analysis of Affective Physiological State
IEEE Transactions on Pattern Analysis and Machine Intelligence - Graph Algorithms and Computer Vision
Human-Computer Interaction INTERACT '99: IFIP TC. 13 - 1999 Edinburgh
Human-Computer Interaction INTERACT '99: IFIP TC. 13 - 1999 Edinburgh
Predicting human interruptibility with sensors: a Wizard of Oz feasibility study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual Contextual Awareness in Wearable Computing
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Examining the robustness of sensor-based statistical models of human interruptibility
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Task-evoked pupillary response to mental workload in human-computer interaction
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Physiological indicators for the evaluation of co-located collaborative play
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Towards an index of opportunity: understanding changes in mental workload during task execution
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Using a low-cost electroencephalograph for task classification in HCI research
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
First steps toward natural human-like HRI
Autonomous Robots
Feasibility and pragmatics of classifying working memory load with an electroencephalograph
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-Computer Interaction
Fundamentals of physiological computing
Interacting with Computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using fNIRS brain sensing in realistic HCI settings: experiments and guidelines
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the 2009 international conference on Multimodal interfaces
The WEKA data mining software: an update
ACM SIGKDD Explorations Newsletter
Multitasking and monotasking: the effects of mental workload on deferred task interruptions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A novel brain-computer interface using a multi-touch surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The influence of implicit and explicit biofeedback in first-person shooter games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Knowing where and when to look in a time-critical multimodal dual task
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a physiological model of user interruptability
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
A model for types and levels of human interaction with automation
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
International Journal of Autonomous and Adaptive Communications Systems
Brainput: enhancing interactive systems with streaming fnirs brain input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Construction of the biocybernetic loop: a case study
Proceedings of the 14th ACM international conference on Multimodal interaction
Using fNIRS brain sensing to evaluate information visualization interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring factors influencing multitasking interaction with multiple smart devices
Computers in Human Behavior
FRIENDs: Brain-monitoring agents for adaptive socio-technical systems
Multiagent and Grid Systems
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Multitasking has become an integral part of work environments, even though people are not well-equipped cognitively to handle numerous concurrent tasks effectively. Systems that support such multitasking may produce better performance and less frustration. However, without understanding the user's internal processes, it is difficult to determine optimal strategies for adapting interfaces, since all multitasking activity is not identical. We describe two experiments leading toward a system that detects cognitive multitasking processes and uses this information as input to an adaptive interface. Using functional near-infrared spectroscopy sensors, we differentiate four cognitive multitasking processes. These states cannot readily be distinguished using behavioral measures such as response time, accuracy, keystrokes or screen contents. We then present our human-robot system as a proof-of-concept that uses real-time cognitive state information as input and adapts in response. This prototype system serves as a platform to study interfaces that enable better task switching, interruption management, and multitasking.