IBM Systems Journal
Multi-sensor context-awareness in mobile devices and smart artifacts
Mobile Networks and Applications
Personal Contextual Awareness through Visual Focus
IEEE Intelligent Systems
Toward Context-Aware Computing: Experiences and Lessons
IEEE Intelligent Systems
Automated Multimedia Diaries of Mobile Device Users Need Summarization
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Contextware: Bridging Physical and Virtual Worlds
Ada-Europe '02 Proceedings of the 7th Ada-Europe International Conference on Reliable Software Technologies
InfoScope: Link from Real World to Digital Information Space
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Advanced Interaction in Context
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Realtime Personal Positioning System for Wearable Computers
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Indoor Navigation Using a Diverse Set of Cheap, Wearable Sensors
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Wearable Computing Meets Ubiquitous Computing: Reaping the Best of Both Worlds
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Information requirement elicitation in mobile commerce
Communications of the ACM - Mobile computing opportunities and challenges
Refining visualization reference model for context information
Personal and Ubiquitous Computing
Gesture spotting using wrist worn microphone and 3-axis accelerometer
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Activity Recognition of Assembly Tasks Using Body-Worn Microphones and Accelerometers
IEEE Transactions on Pattern Analysis and Machine Intelligence
A body-mounted camera system for head-pose estimation and user-view image synthesis
Image and Vision Computing
Enabling location and environment awareness in cognitive radios
Computer Communications
Does Context Matter ? - A Quantitative Evaluation in a Real World Maintenance Scenario
Pervasive '09 Proceedings of the 7th International Conference on Pervasive Computing
On the design and prototype implementation of a multimodal situation aware system
IEEE Transactions on Multimedia
Navigation using environmental constraints
CCNC'09 Proceedings of the 6th IEEE Conference on Consumer Communications and Networking Conference
Automatic feature selection for context recognition in mobile devices
Pervasive and Mobile Computing
Searching the web with mobile images for location recognition
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Sensing cognitive multitasking for a brain-based adaptive user interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wearable assistance system for interacting with electronic devices in smart digital home
International Journal of Ad Hoc and Ubiquitous Computing
Human computer interaction in context aware wearable systems
AIME'05 Proceedings of the 10th conference on Artificial Intelligence in Medicine
Object-based activity recognition with heterogeneous sensors on wrist
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Philosophies and technologies for ambient aware devices in wearable computing grids
Computer Communications
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part III
The design of artifacts for augmenting intellect
Proceedings of the 4th Augmented Human International Conference
Robotics and Autonomous Systems
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Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, a wearable computer can spend more time observing its user to provide serendipitous information, manage interruptions and tasks, and predict future needs without being directly commanded by the user. This paper introduces an assistant for playing the real-space game Patrol. This assistant tracks the wearer's location and current task through computer vision techniques and without off-body infrastructure. In addition, this paper continues augmented reality research, started in 1995, for binding virtual data to physical locations.