New technological windows into mind: there is more in eyes and brains for human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Affective computing
Analysis of drifting dynamics with neural network hidden Markov models
NIPS '97 Proceedings of the 1997 conference on Advances in neural information processing systems 10
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Things happening in the brain while humans learn to use new tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HICSS '03 Proceedings of the 36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track 5 - Volume 5
Empirical Analysis of EEG and ERPs for Pyschophysiological Adaptive Task Allocation
Empirical Analysis of EEG and ERPs for Pyschophysiological Adaptive Task Allocation
Information Theory, Inference & Learning Algorithms
Information Theory, Inference & Learning Algorithms
Using mental load for managing interruptions in physiologically attentive user interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Using a low-cost electroencephalograph for task classification in HCI research
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
EnsembleMatrix: interactive visualization to support machine learning with multiple classifiers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FAC '09 Proceedings of the 5th International Conference on Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience: Held as Part of HCI International 2009
Using fNIRS brain sensing in realistic HCI settings: experiments and guidelines
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Towards affective learning with an EEG feedback approach
MTDL '09 Proceedings of the first ACM international workshop on Multimedia technologies for distance learning
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive optimization for steering machine classification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wiimote vs. controller: electroencephalographic measurement of affective gameplay interaction
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
Skinput: appropriating the skin as an interactive canvas
Communications of the ACM
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sensing cognitive multitasking for a brain-based adaptive user interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Trust in human-computer interactions as measured by frustration, surprise, and workload
FAC'11 Proceedings of the 6th international conference on Foundations of augmented cognition: directing the future of adaptive systems
A real-time EEG-based BCI system for attention recognition in ubiquitous environment
Proceedings of 2011 international workshop on Ubiquitous affective awareness and intelligent interaction
Measuring cognitive workload with low-cost electroencephalograph
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Could a dialog save your life?: analyzing the effects of speech interaction strategies while driving
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
EEG: a way to explore learner's affect in pervasive learning systems
GPC'10 Proceedings of the 5th international conference on Advances in Grid and Pervasive Computing
Emerging Input Technologies for Always-Available Mobile Interaction
Foundations and Trends in Human-Computer Interaction
Brainput: enhancing interactive systems with streaming fnirs brain input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Triangulating the personal creative experience: self-report, external judgments, and physiology
Proceedings of Graphics Interface 2012
Assessing user preference of video game controller button settings
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Effortless passive BCIs for healthy users
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: design methods, tools, and interaction techniques for eInclusion - Volume Part I
Estimating cognitive workload using wavelet entropy-based features during an arithmetic task
Computers in Biology and Medicine
FRIENDs: Brain-monitoring agents for adaptive socio-technical systems
Multiagent and Grid Systems
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A reliable and unobtrusive measurement of working memory load could be used to evaluate the efficacy of interfaces and to provide real-time user-state information to adaptive systems. In this paper, we describe an experiment we con-ducted to explore some of the issues around using an elec-troencephalograph (EEG) for classifying working memory load. Within this experiment, we present our classification methodology, including a novel feature selection scheme that seems to alleviate the need for complex drift modeling and artifact rejection. We demonstrate classification accuracies of up to 99% for 2 memory load levels and up to 88% for 4 levels. We also present results suggesting that we can do this with shorter windows, much less training data, and a smaller number of EEG channels, than reported previously. Finally, we show results suggesting that the models we construct transfer across variants of the task, implying some level of generality. We believe these findings extend prior work and bring us a step closer to the use of such technologies in HCI research.