Probabilistic state machines: dialog management for inputs with uncertainty
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Feedback strategies for error correction in speech recognition systems
International Journal of Man-Machine Studies
“FingeRing”: a full-time wearable interface
CHI '94 Conference Companion on Human Factors in Computing Systems
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Implications for a gesture design tool
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Taming recognition errors with a multimodal interface
Communications of the ACM
The limits of speech recognition
Communications of the ACM
Voice as sound: using non-verbal voice input for interactive control
Proceedings of the 14th annual ACM symposium on User interface software and technology
The sound of one hand: a wrist-mounted bio-acoustic fingertip gesture interface
CHI '02 Extended Abstracts on Human Factors in Computing Systems
AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface
Personal and Ubiquitous Computing
The Role of Speech Input in Wearable Computing
IEEE Pervasive Computing
The Challenges of Wearable Computing: Part 1
IEEE Micro
The Challenges of Wearable Computing: Part 2
IEEE Micro
XWand: UI for intelligent spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
State-based Classification of Finger Gestures from Electromyographic Signals
ICML '00 Proceedings of the Seventeenth International Conference on Machine Learning
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
A Shoulder Pad Insert Vibrotactile Display
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
Expert Chording Text Entry on the Twiddler One-Handed Keyboard
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
Web Browser Control Using EMG Based Sub Vocal Speech Recognition
HICSS '05 Proceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences - Volume 09
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
What you don't look at is what you get: anti-saccades can reduce the midas touch-problem
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
Audio-visual cues distinguishing self- from system-directed speech in younger and older adults
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Real-Time Vision for Human-Computer Interaction
Real-Time Vision for Human-Computer Interaction
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
A Keystroke and Pointer Control Input Interface for Wearable Computers
PERCOM '06 Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications
Determining the Feasibility of Forearm Mounted Vibrotactile Displays
VR '06 Proceedings of the IEEE conference on Virtual Reality
Using a low-cost electroencephalograph for task classification in HCI research
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
CueTIP: a mixed-initiative interface for correcting handwriting errors
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Toward open-microphone engagement for multiparty interactions
Proceedings of the 8th international conference on Multimodal interfaces
User Modeling and User-Adapted Interaction
Intimate interfaces in action: assessing the usability and subtlety of emg-based motionless gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VoicePen: augmenting pen input with simultaneous non-linguisitic vocalization
Proceedings of the 9th international conference on Multimodal interfaces
Spatial Auditory Interface for an Embedded Communication Device in a Car
ACHI '08 Proceedings of the First International Conference on Advances in Computer-Human Interaction
fMRI brain-computer interface: a tool for neuroscientific research and treatment
Computational Intelligence and Neuroscience - Brain-Computer Interfaces: Towards Practical Implementations and Potential Applications
Snap clutch, a moded approach to solving the Midas touch problem
Proceedings of the 2008 symposium on Eye tracking research & applications
Quickdraw: the impact of mobility and on-body placement on device access time
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feasibility and pragmatics of classifying working memory load with an electroencephalograph
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Blindsight: eyes-free access to mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eye-gaze interaction for mobile phones
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
EMG-based hand gesture recognition for realtime biosignal interfacing
Proceedings of the 13th international conference on Intelligent user interfaces
An investigation into round touchscreen wristwatch interaction
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Tactor Localization at the Wrist
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Non-contact Method for Producing Tactile Sensation Using Airborne Ultrasound
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
OctoPocus: a dynamic guide for learning gesture-based command sets
Proceedings of the 21st annual ACM symposium on User interface software and technology
Search Vox: leveraging multimodal refinement and partial knowledge for mobile voice search
Proceedings of the 21st annual ACM symposium on User interface software and technology
Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft
Personal and Ubiquitous Computing
Parakeet: a continuous speech recognition system for mobile touch-screen devices
Proceedings of the 14th international conference on Intelligent user interfaces
Hand gesture recognition and virtual game control based on 3D accelerometer and EMG sensors
Proceedings of the 14th international conference on Intelligent user interfaces
A Method for Selection of Optimal Hand Gesture Vocabularies
Gesture-Based Human-Computer Interaction and Simulation
Back-of-device interaction allows creating very small touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Investigating background & foreground interactions using spatial audio cues
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Wave like an Egyptian: accelerometer based gesture recognition for culture specific interactions
BCS-HCI '08 Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction - Volume 1
Multimodal Interfaces: A Survey of Principles, Models and Frameworks
Human Machine Interaction
Putting Haptics into the Ambience
IEEE Transactions on Haptics
Distinguishing Difficulty Levels with Non-invasive Brain Activity Measurements
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Using fNIRS brain sensing in realistic HCI settings: experiments and guidelines
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Enabling always-available input with muscle-computer interfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Optically sensing tongue gestures for computer input
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Hand gesture recognition using a neural network shape fitting technique
Engineering Applications of Artificial Intelligence
Robust speech interaction in motorcycle environment
Expert Systems with Applications: An International Journal
SixthSense: a wearable gestural interface
ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation
Whack gestures: inexact and inattentive interaction with mobile devices
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
In the Eye of the Beholder: A Survey of Models for Eyes and Gaze
IEEE Transactions on Pattern Analysis and Machine Intelligence
Speech Communication
Improvement to a NAM-captured whisper-to-speech system
Speech Communication
Speech interfaces based upon surface electromyography
Speech Communication
Brain-computer interfaces for speech communication
Speech Communication
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making muscle-computer interfaces more practical
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MAGIC: a motion gesture design tool
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MobiGaze: development of a gaze interface for handheld mobile devices
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Mobile multi-actuator tactile displays
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
A Survey on the Development of Multi-touch Technology
APWCS '10 Proceedings of the 2010 Asia-Pacific Conference on Wearable Computing Systems
Real-time speaker adaptation for speech recognition on mobile devices
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
Would you do that?: understanding social acceptance of gestural interfaces
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Imaginary interfaces: spatial interaction with empty hands and without visual feedback
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
A framework for robust and flexible handling of inputs with uncertainty
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
TeslaTouch: electrovibration for touch surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Vision-based hand-gesture applications
Communications of the ACM
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Your noise is my command: sensing gestures using the body as an antenna
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Nenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PocketTouch: through-fabric capacitive touch input
Proceedings of the 24th annual ACM symposium on User interface software and technology
Accelerometer based gesture recognition using continuous HMMs
IbPRIA'05 Proceedings of the Second Iberian conference on Pattern Recognition and Image Analysis - Volume Part I
Gesture-based control and EMG decomposition
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Development of a single 3-axis accelerometer sensor based wearable gesture recognition band
UIC'07 Proceedings of the 4th international conference on Ubiquitous Intelligence and Computing
Combination and abstraction of sensors for mobile context-awareness
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Personal and Ubiquitous Computing
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Miniaturizing our computers so we can carry them in our pockets has drastically changed the way we use technology. However, mobile computing is often peripheral to the act of operating in the real world, and the form factor of today's mobile devices limits their seamless integration into real-world tasks. Interacting with a mobile phone, for example, demands both visual and manual focus. We describe our goal of creating always-available interaction, which allows us to transition between mobile computing and real-world tasks as efficiently as we can shift our visual attention. We assert that this could have the same magnitude of impact that mobile computing had on enabling tasks that were not possible with traditional desktop computers. In this review, we survey and characterize the properties of sensors and input systems that may enable this shift to always-available computing. Following this, we briefly explore emerging output technologies, both visual and non-visual. We close with a discussion of the challenges that span various technologies, such as ambiguity, sensor fusion, gesture design, and cognitive interference, as well as the opportunities for high-impact research those challenges offer.