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CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VideoDraw: a video interface for collaborative drawing
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touchscreens: design strategies and comparisons with a mouse
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The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
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INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
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The springboard: multiple modes in one spring-loaded control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Telebeads: social network mnemonics for teenagers
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HybridTouch: an intuitive manipulation technique for PDAs using their front and rear surfaces
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Siftables: towards sensor network user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Shift: a technique for operating pen-based interfaces using touch
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Lucid touch: a see-through mobile device
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Escape: a target selection technique using visually-cued gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Blindsight: eyes-free access to mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Starburst: a target expansion algorithm for non-uniform target distributions
AVI '08 Proceedings of the working conference on Advanced visual interfaces
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
AVI '08 Proceedings of the working conference on Advanced visual interfaces
LimpiDual touch: interactive limpid display with dual-sided touch sensing
ACM SIGGRAPH 2008 posters
The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
Fat finger worries: how older and younger users physically interact with PDAs
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
HoverFlow: expanding the design space of around-device interaction
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Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Hoverflow: exploring around-device interaction with IR distance sensors
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TimeTilt: Using Sensor-Based Gestures to Travel through Multiple Applications on a Mobile Device
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Contact area interaction with sliding widgets
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TapSongs: tapping rhythm-based passwords on a single binary sensor
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Espace de caractérisation des interactions gestuelles physiques sur dispositifs mobiles
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Mobile phone performance analysis for camera based visual interactions
Proceedings of the 2009 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists
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Communications of the ACM
MagiTact: interaction with mobile devices based on compass (magnetic) sensor
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Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
FingerCloud: uncertainty and autonomy handover incapacitive sensing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touching the void: direct-touch interaction for intangible displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wearable-object-based interaction for a mobile audio device
CHI '10 Extended Abstracts on Human Factors in Computing Systems
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
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TouchMark: flexible document navigation and bookmarking techniques for e-book readers
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Towards using embedded magnetic field sensor for around mobile device 3D interaction
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
RearType: text entry using keys on the back of a device
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
MagiWrite: towards touchless digit entry using 3D space around mobile devices
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Imaginary interfaces: spatial interaction with empty hands and without visual feedback
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Touchscreens vs. traditional controllers in handheld gaming
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
TapBack: towards richer mobile interfaces in impoverished contexts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using multimodal interactions for 3D television and multimedia browsing
Proceddings of the 9th international interactive conference on Interactive television
Air finger: enabling multi-scale navigation by finger height above the surface
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Bendflip: examining input techniques for electronic book readers with flexible form factors
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23rd French Speaking Conference on Human-Computer Interaction
Promesses et contraintes de la joaillerie numérique interactive: un aperçu de l'état de l'art
23rd French Speaking Conference on Human-Computer Interaction
Clip-on gadgets: expanding multi-touch interaction area with unpowered tactile controls
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Palm touch panel: providing touch sensation through the device
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CHI '12 Extended Abstracts on Human Factors in Computing Systems
Back keyboard: a physical keyboard on backside of mobile phone using qwerty
CHI '12 Extended Abstracts on Human Factors in Computing Systems
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CHI '12 Extended Abstracts on Human Factors in Computing Systems
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Bayesian touch: a statistical criterion of target selection with finger touch
Proceedings of the 26th annual ACM symposium on User interface software and technology
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In this paper, we explore how to add pointing input capabilities to very small screen devices. On first sight, touchscreens seem to allow for particular compactness, because they integrate input and screen into the same physical space. The opposite is true, however, because the user's fingers occlude contents and prevent precision. We argue that the key to touch-enabling very small devices is to use touch on the device backside. In order to study this, we have created a 2.4" prototype device; we simulate screens smaller than that by masking the screen. We present a user study in which participants completed a pointing task successfully across display sizes when using a back-of device interface. The touchscreen-based control condition (enhanced with the shift technique), in contrast, failed for screen diagonals below 1 inch. We present four form factor concepts based on back-of-device interaction and provide design guidelines extracted from a second user study.