Improving the accuracy of touch screens: an experimental evaluation of three strategies
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touchscreens: design strategies and comparisons with a mouse
International Journal of Man-Machine Studies
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Space-scale diagrams: understanding multiscale interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigation as multiscale pointing: extending Fitts' model to very high precision tasks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
More than dotting the i's --- foundations for crossing-based interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigation patterns and usability of zoomable user interfaces with and without an overview
ACM Transactions on Computer-Human Interaction (TOCHI)
Touch Screens Now Offer Compelling Uses
IEEE Software
View size and pointing difficulty in multi-scale navigation
Proceedings of the working conference on Advanced visual interfaces
Real-time 3D finger pointing for an augmented desk
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Zliding: fluid zooming and sliding for high precision parameter manipulation
Proceedings of the 18th annual ACM symposium on User interface software and technology
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing lenses: facilitating stylus input through visual-and motor-space magnification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Lucid touch: a see-through mobile device
Proceedings of the 20th annual ACM symposium on User interface software and technology
Escape: a target selection technique using visually-cued gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rubbing and tapping for precise and rapid selection on touch-screen displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Indirect mappings of multi-touch input using one and two hands
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Starburst: a target expansion algorithm for non-uniform target distributions
AVI '08 Proceedings of the working conference on Advanced visual interfaces
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
AVI '08 Proceedings of the working conference on Advanced visual interfaces
CAMILE: Controlling AmI Lights Easily
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The performance of touch screen soft buttons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynamic mapping of physical controls for tabletop groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Empirical evaluation for finger input properties in multi-touch interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of multi-finger mouse emulation techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Back-of-device interaction allows creating very small touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing user interfaces for multi-touch and gesture devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Double-side multi-touch input for mobile devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Exploring effectiveness of physical metaphor in interaction design
CHI '09 Extended Abstracts on Human Factors in Computing Systems
One-handed behind-the-display cursor input on mobile devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Ripples: utilizing per-contact visualizations to improve user interaction with touch displays
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Contact area interaction with sliding widgets
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
An empirical evaluation of touch and tangible interfaces for tabletop displays
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Hand distinction for multi-touch tabletop interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Zoofing!: faster list selections with pressure-zoom-flick-scrolling
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Foundations for designing and evaluating user interfaces based on the crossing paradigm
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing user interfaces for multi-touch and surface-gesture devices
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Getting lost? touch and you will find! the user-centered design process of a touch screen
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
ZWPS: a hybrid selection technique for small target acquisition in pen-based interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Proceedings of the 8th international interactive conference on Interactive TV&Video
Design and impressions of a multi-user tabletop interaction device
AUIC '10 Proceedings of the Eleventh Australasian Conference on User Interface - Volume 106
Enhanced area cursors: reducing fine pointing demands for people with motor impairments
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Portrait: portraying individuality
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs
SurfaceMouse: supplementing multi-touch interaction with a virtual mouse
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Integrating 2D mouse emulation with 3D manipulation for visualizations on a multi-touch table
ACM International Conference on Interactive Tabletops and Surfaces
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Touch2Query enabled mobile devices: a case study using openstreetmap and iphone
W2GIS'11 Proceedings of the 10th international conference on Web and wireless geographical information systems
Gesture avatar: a technique for operating mobile user interfaces using gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FingerGlass: efficient multiscale interaction on multitouch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-centered visualization environments
Human-centered visualization environments
Effects of motor scale, visual scale, and quantization on small target acquisition difficulty
ACM Transactions on Computer-Human Interaction (TOCHI)
Supporting universal usability of mobile software: touchscreen usability meta-test
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: context diversity - Volume Part III
Menu design of digital photo frame for older users
IDGD'11 Proceedings of the 4th international conference on Internationalization, design and global development
Air finger: enabling multi-scale navigation by finger height above the surface
Proceedings of the 13th international conference on Ubiquitous computing
Restyling website design via touch-based interactions
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
On the limits of the human motor control precision: the search for a device's human resolution
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
"Oh snap" - helping users align digital objects on touch interfaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
The link-offset-scale mechanism for improving the usability of touch screen displays on the web
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Forecasting tool on a mobile device
23rd French Speaking Conference on Human-Computer Interaction
ZoomPointing revisited: supporting mixed-resolution gesturing on interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
International Journal of Human-Computer Studies
A study on touch & hover based interaction for zooming
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Relative and absolute mappings for rotating remote 3D objects on multi-touch tabletops
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Portraits of individuals with dementia: views of care managers
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
SHIFT: interactive smartphone bumper case
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
Exploring the use of a multi-touch surface to support collaborative information retrieval
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
Measuring the linear and rotational user precision in touch pointing
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
An experimental comparison of touch interaction on vertical and horizontal surfaces
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Finger-based multitouch interface for performing 3D CAD operations
International Journal of Human-Computer Studies
Multi-tap sliders: advancing touch interaction for parameter adjustment
Proceedings of the 2013 international conference on Intelligent user interfaces
Real-time drawing assistance through crowdsourcing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Kolibri: tiny and fast gestures for large pen-based surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving touch accuracy on large tabletops using predecessor and successor
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Formal description of multi-touch interactions
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
ZoomBoard: a diminutive qwerty soft keyboard using iterative zooming for ultra-small devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Technology for Supporting Care Staff in Residential Homes
ACM Transactions on Accessible Computing (TACCESS)
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Bare hand pointing on touch screens both benefits and suffers from the nature of direct input. This work explores techniques to overcome its limitations. Our goal is to design interaction tools allowing pixel level pointing in a fast and efficient manner. Based on several cycles of iterative design and testing, we propose two techniques: Cross-Keys that uses discrete taps on virtual keys integrated with a crosshair cursor, and an analog Precision-Handle that uses a leverage (gain) effect to amplify movement precision from the user's finger tip to the end cursor. We conducted a formal experiment with these two techniques, in addition to the previously known Zoom-Pointing and Take-Off as baseline anchors. Both subjective and performance measurements indicate that Precision-Handle and Cross-Keys complement existing techniques for touch screen interaction.