Improving the accuracy of touch screens: an experimental evaluation of three strategies
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VideoDraw: a video interface for collaborative drawing
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touchscreens: design strategies and comparisons with a mouse
International Journal of Man-Machine Studies
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Dasher—a data entry interface using continuous gestures and language models
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touch screen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A three-state model of graphical input
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TouchLight: an imaging touch screen and display for gesture-based interaction
Proceedings of the 6th international conference on Multimodal interfaces
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
DTLens: multi-user tabletop spatial data exploration
Proceedings of the 18th annual ACM symposium on User interface software and technology
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid DTMouse: better mouse support for touch-based interactions
Proceedings of the working conference on Advanced visual interfaces
HybridTouch: an intuitive manipulation technique for PDAs using their front and rear surfaces
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Blindsight: eyes-free access to mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LimpiDual touch: interactive limpid display with dual-sided touch sensing
ACM SIGGRAPH 2008 posters
SideSight: multi-"touch" interaction around small devices
Proceedings of the 21st annual ACM symposium on User interface software and technology
CubTile: a multi-touch cubic interface
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
HandSense: discriminating different ways of grasping and holding a tangible user interface
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Hand occlusion with tablet-sized direct pen input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Back-of-device interaction allows creating very small touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Codex: a dual screen tablet computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Double-side multi-touch input for mobile devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
One-handed behind-the-display cursor input on mobile devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
HoverFlow: expanding the design space of around-device interaction
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
PocketDRAGON: a direct manipulation video navigation interface for mobile devices
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Ripples: utilizing per-contact visualizations to improve user interaction with touch displays
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Contact area interaction with sliding widgets
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Mouse 2.0: multi-touch meets the mouse
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the 22nd annual ACM symposium on User interface software and technology
An empirical evaluation of touch and tangible interfaces for tabletop displays
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Rush: repeated recommendations on mobile devices
Proceedings of the 15th international conference on Intelligent user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touching the void: direct-touch interaction for intangible displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Architecting next-generation user interfaces
Proceedings of the International Conference on Advanced Visual Interfaces
RearType: text entry using keys on the back of a device
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Toward accessible self-service kiosks through intelligent user interfaces
Personal and Ubiquitous Computing
Touchscreens vs. traditional controllers in handheld gaming
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
Gesture avatar: a technique for operating mobile user interfaces using gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch input on curved surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WYSIWYF: exploring and annotating volume data with a tangible handheld device
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
RegionalSliding: enhancing target selection on touchscreen-based mobile devices
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Multi-touch display using combination of FTIR and HD LCD
Proceedings of the 13th International Conference on Humans and Computers
Is the iPad useful for sketch input?: a comparison with the tablet PC
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Markerless visual fingertip detection for natural mobile device interaction
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Turning a graphics tablet into a transparent blackboard
ACM SIGGRAPH 2011 Posters
Comparison of front touch and back touch while using transparent double-sided touch display
ACM SIGGRAPH 2011 Posters
Medusa: a proximity-aware multi-touch tabletop
Proceedings of the 24th annual ACM symposium on User interface software and technology
PinchPad: performance of touch-based gestures while grasping devices
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
What I grasp is what I control: interacting through grasp releases
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Hand occlusion on a multi-touch tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BiTouch and BiPad: designing bimanual interaction for hand-held tablets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
When hand and device melt into a unit: microgestures on grasped objects
CHI '12 Extended Abstracts on Human Factors in Computing Systems
PseudoButton: enabling pressure-sensitive interaction by repurposing microphone on mobile device
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Back keyboard: a physical keyboard on backside of mobile phone using qwerty
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Does proprioception guide back-of-device pointing as well as vision?
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Ghost fingers: a hybrid approach to the interaction with remote displays
CHI '12 Extended Abstracts on Human Factors in Computing Systems
SNOUT: one-handed use of capacitive touch devices
Proceedings of the International Working Conference on Advanced Visual Interfaces
PalmSpace: continuous around-device gestures vs. multitouch for 3D rotation tasks on mobile devices
Proceedings of the International Working Conference on Advanced Visual Interfaces
Area gestures for a laptop computer enabled by a hover-tracking touchpad
Proceedings of the 10th asia pacific conference on Computer human interaction
Proceedings of the 10th asia pacific conference on Computer human interaction
Around device interaction for multiscale navigation
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Digging unintentional displacement for one-handed thumb use on touchscreen-based mobile devices
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
An evaluation of BrailleTouch: mobile touchscreen text entry for the visually impaired
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Magic finger: always-available input through finger instrumentation
Proceedings of the 25th annual ACM symposium on User interface software and technology
Design space for finger gestures with hand-held tablets
Proceedings of the 14th ACM international conference on Multimodal interaction
Exploring the back of the steering wheel: text input with hands on the wheel and eyes on the road
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
A novel concept of a wearable information appliance using context-based human---computer interaction
Personal and Ubiquitous Computing
Drag and drop the apple: the semantic weight of words and images in touch-based interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Unifone: designing for auxiliary finger input in one-handed mobile interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Tickle: a surface-independent interaction technique for grasp interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Real-time drawing assistance through crowdsourcing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
HACHIStack: dual-layer photo touch sensing for haptic and auditory tapping interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BeThere: 3D mobile collaboration with spatial input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Can you handle it?: bimanual techniques for browsing media collections on touchscreen tablets
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Controlling widgets with one power-up button
Proceedings of the 26th annual ACM symposium on User interface software and technology
Visuo-haptic interaction with mobile rear touch interface
ACM SIGGRAPH 2013 Posters
Exploring back-of-device interaction
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
PointPose: finger pose estimation for touch input on mobile devices using a depth sensor
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
NailSense: fingertip force as a new input modality
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
BackTap: robust four-point tapping on the back of an off-the-shelf smartphone
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
LensGesture: augmenting mobile interactions with back-of-device finger gestures
Proceedings of the 15th ACM on International conference on multimodal interaction
One-Handed gesture design for browsing on touch phone
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
Finger in air: touch-less interaction on smartphone
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
ARAtouch: visuo-haptic interaction with mobile rear touch interface
SIGGRAPH Asia 2013 Emerging Technologies
Touch-less interaction smartphone on go!
SIGGRAPH Asia 2013 Posters
Hi-index | 0.00 |
Touch is a compelling input modality for interactive devices; however, touch input on the small screen of a mobile device is problematic because a user's fingers occlude the graphical elements he wishes to work with. In this paper, we present LucidTouch, a mobile device that addresses this limitation by allowing the user to control the application by touching the back of the device. The key to making this usable is what we call pseudo-transparency: by overlaying an image of the user's hands onto the screen, we create the illusion of the mobile device itself being semi-transparent. This pseudo-transparency allows users to accurately acquire targets while not occluding the screen with their fingers and hand. Lucid Touch also supports multi-touch input, allowing users to operate the device simultaneously with all 10 fingers. We present initial study results that indicate that many users found touching on the back to be preferable to touching on the front, due to reduced occlusion, higher precision, and the ability to make multi-finger input.