IEEE Computer Graphics and Applications
Multiresolution Gray-Scale and Rotation Invariant Texture Classification with Local Binary Patterns
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Survey of Context-Aware Mobile Computing Research
A Survey of Context-Aware Mobile Computing Research
Stitching: pen gestures that span multiple displays
Proceedings of the working conference on Advanced visual interfaces
Soap: a pointing device that works in mid-air
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Lucid touch: a see-through mobile device
Proceedings of the 20th annual ACM symposium on User interface software and technology
Evaluating capacitive touch input on clothes
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
SideSight: multi-"touch" interaction around small devices
Proceedings of the 21st annual ACM symposium on User interface software and technology
Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces
Proceedings of the 21st annual ACM symposium on User interface software and technology
Lightweight material detection for placement-aware mobile computing
Proceedings of the 21st annual ACM symposium on User interface software and technology
Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Texture displays: a passive approach to tactile presentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Enabling always-available input with muscle-computer interfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
TeslaTouch: electrovibration for touch surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Using a depth camera as a touch sensor
ACM International Conference on Interactive Tabletops and Surfaces
What caused that touch?: expressive interaction with a surface through fiduciary-tagged gloves
ACM International Conference on Interactive Tabletops and Surfaces
Your noise is my command: sensing gestures using the body as an antenna
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhancing physicality in touch interaction with programmable friction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Magic desk: bringing multi-touch surfaces into desktop work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device
Proceedings of the 24th annual ACM symposium on User interface software and technology
PocketTouch: through-fabric capacitive touch input
Proceedings of the 24th annual ACM symposium on User interface software and technology
Medusa: a proximity-aware multi-touch tabletop
Proceedings of the 24th annual ACM symposium on User interface software and technology
Portico: tangible interaction on and around a tablet
Proceedings of the 24th annual ACM symposium on User interface software and technology
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
FingerFlux: near-surface haptic feedback on tabletops
Proceedings of the 24th annual ACM symposium on User interface software and technology
TapSense: enhancing finger interaction on touch surfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
See me, see you: a lightweight method for discriminating user touches on tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bootstrapper: recognizing tabletop users by their shoes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A survey of context data distribution for mobile ubiquitous systems
ACM Computing Surveys (CSUR)
FingerDraw: more than a digital paintbrush
Proceedings of the 4th Augmented Human International Conference
SmartFinger: an augmented finger as a seamless 'channel' between digital and physical objects
Proceedings of the 4th Augmented Human International Conference
EyeRing: a finger-worn input device for seamless interactions with our surroundings
Proceedings of the 4th Augmented Human International Conference
Whole hand modeling using 8 wearable sensors: biomechanics for hand pose prediction
Proceedings of the 4th Augmented Human International Conference
Exploring the benefits of fingernail displays
CHI '13 Extended Abstracts on Human Factors in Computing Systems
FingerPad: private and subtle interaction using fingertips
Proceedings of the 26th annual ACM symposium on User interface software and technology
Surround-see: enabling peripheral vision on smartphones during active use
Proceedings of the 26th annual ACM symposium on User interface software and technology
Design principles of hand gesture interfaces for microinteractions
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
SmartFinger: connecting devices, objects and people seamlessly
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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We present Magic Finger, a small device worn on the fingertip, which supports always-available input. Magic Finger inverts the typical relationship between the finger and an interactive surface: with Magic Finger, we instrument the user's finger itself, rather than the surface it is touching. Magic Finger senses touch through an optical mouse sensor, enabling any surface to act as a touch screen. Magic Finger also senses texture through a micro RGB camera, allowing contextual actions to be carried out based on the particular surface being touched. A technical evaluation shows that Magic Finger can accurately sense 22 textures with an accuracy of 98.9%. We explore the interaction design space enabled by Magic Finger, and implement a number of novel interaction techniques that leverage its unique capabilities.