The world through the computer: computer augmented interaction with real world environments
Proceedings of the 8th annual ACM symposium on User interface and software technology
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Real-world interaction using the FieldMouse
Proceedings of the 12th annual ACM symposium on User interface software and technology
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
Assembling the senses: towards the design of cooperative interfaces for visually impaired users
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Designing the world as your palette
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A Finger-Ring ShapedWearable HANDset based on Bone-Conduction
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Automated barcode recognition for smart identification and inspection automation
Expert Systems with Applications: An International Journal
A Ubiquitous Fashionable Computer with an i-Throw Device on a Location-Based Service Environment
AINAW '07 Proceedings of the 21st International Conference on Advanced Information Networking and Applications Workshops - Volume 02
FingerSight™: fingertip control and haptic sensing of the visual environment
ACM SIGGRAPH 2008 new tech demos
A blind person's interactions with technology
Communications of the ACM - A Blind Person's Interaction with Technology
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
In the shadow of misperception: assistive technology use and social interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iRing: intelligent ring using infrared reflection
Proceedings of the 25th annual ACM symposium on User interface software and technology
Magic finger: always-available input through finger instrumentation
Proceedings of the 25th annual ACM symposium on User interface software and technology
Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor
Proceedings of the 25th annual ACM symposium on User interface software and technology
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Finger-worn interfaces remain a vastly unexplored space for user interfaces, despite the fact that our fingers and hands are naturally used for referencing and interacting with the environment. In this paper we present design guidelines and implementation of a finger-worn I/O device, the EyeRing, which leverages the universal and natural gesture of pointing. We present use cases of EyeRing for both visually impaired and sighted people. We discuss initial reactions from visually impaired users which suggest that EyeRing may indeed offer a more seamless solution for dealing with their immediate surroundings than the solutions they currently use. We also report on a user study that demonstrates how EyeRing reduces effort and disruption to a sighted user. We conclude that this highly promising form factor offers both audiences enhanced, seamless interaction with information related to objects in the environment.