CHI 98 Cconference Summary on Human Factors in Computing Systems
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The wearable motherboard: a framework for personalized mobile information processing (PMIP)
Proceedings of the 39th annual Design Automation Conference
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Smart Clothing for the Arctic Environment
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Minimal Social Weight User Interactions for Wearable Computers in Business Suits
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
E-broidery: design and fabrication of textile-based computing
IBM Systems Journal
Expert Chording Text Entry on the Twiddler One-Handed Keyboard
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Button Component Encasing for Wearable Technology Applications
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Hand-Gesture Based Text Input for Wearable Computers
ICVS '06 Proceedings of the Fourth IEEE International Conference on Computer Vision Systems
IEEE Pervasive Computing
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Tap input as an embedded interaction method for mobile devices
Proceedings of the 1st international conference on Tangible and embedded interaction
Conductive Fabric Garment for a Cable-Free Body Area Network
IEEE Pervasive Computing
The WUI-Toolkit: A Model-Driven UI Development Framework for Wearable User Interfaces
ICDCSW '07 Proceedings of the 27th International Conference on Distributed Computing Systems Workshops
On-body activity recognition in a dynamic sensor network
Proceedings of the ICST 2nd international conference on Body area networks
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Interactive dirt: increasing mobile work performance with a wearable projector-camera system
Proceedings of the 11th international conference on Ubiquitous computing
Ubiquitous drums: a tangible, wearable musical interface
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Pinstripe: eyes-free continuous input anywhere on interactive clothing
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
A middleware for intelligent environments and the internet of things
UIC'10 Proceedings of the 7th international conference on Ubiquitous intelligence and computing
Pinstripe: eyes-free continuous input on interactive clothing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
You can wear it, but do they want to share it or stare at it?
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
Magic finger: always-available input through finger instrumentation
Proceedings of the 25th annual ACM symposium on User interface software and technology
Don't mind me touching my wrist: a case study of interacting with on-body technology in public
Proceedings of the 2013 International Symposium on Wearable Computers
Atelier of smart garments and accessories
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Hi-index | 0.00 |
Wearable computing and smart clothing have attracted a lot of attention in the last years. For a variety of applications, it can be seen as potential future direction of mobile user interfaces. In this paper, we concentrate on usability and applicability issues concerned with capacitive touch input on clothing. To be able to perform user studies, we built a generic platform for attaching, e.g., capacitive sensors of different types. On top of that, several prototypes of wearable accessories and clothing and implemented various application scenarios. We report on two studies we undertook with these implementations with a user group randomly sampled at a shopping mall. We provide a significant set of guidelines and lessons learned that emerged from our experiences and those studies. Thus, developers of similar projects have to put major efforts into minimizing the delay between button activation and feedback and to make location and identification of controls and their function as simple and quick as possible. Issues that have to be treated in all designs include the requirement of one-handed interaction and that, even for minimal functionality, to find a general solution with regard to layout and button-to-function mapping is hardly possible. Additionally, in order to generate a satisfactory user experience good usability must be combined with aesthetical factors.