Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
On the move with a magic thing: role playing in concept design of mobile services and devices
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
Rock 'n' Scroll Is Here to Stay
IEEE Computer Graphics and Applications
Bringing sketching tools to keychain computers with an acceleration-based interface
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Understanding contexts by being there: case studies in bodystorming
Personal and Ubiquitous Computing
Synchronous gestures for multiple persons and computers
Proceedings of the 16th annual ACM symposium on User interface software and technology
Novel, minimalist haptic gesture interaction for mobile devices
Proceedings of the third Nordic conference on Human-computer interaction
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Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Studying applications for touch-enabled mobile phone keypads
Proceedings of the 2nd international conference on Tangible and embedded interaction
ActionCube: a tangible mobile gesture interaction tutorial
Proceedings of the 2nd international conference on Tangible and embedded interaction
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Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Music Wall: A Tangible User Interface Using Tapping as an Interactive Technique
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
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Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Head tilting for interaction in mobile contexts
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
uWave: Accelerometer-based personalized gesture recognition and its applications
Pervasive and Mobile Computing
Whack gestures: inexact and inattentive interaction with mobile devices
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CHI '10 Extended Abstracts on Human Factors in Computing Systems
Would you do that?: understanding social acceptance of gestural interfaces
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Designing for performative interactions in public spaces
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
PhoneTouch: a technique for direct phone interaction on surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction
Send me bubbles: multimodal performance and social acceptability
CHI '11 Extended Abstracts on Human Factors in Computing Systems
iCrux: an artificially intelligent virtual screen technology
Proceedings of the International Conference & Workshop on Emerging Trends in Technology
Forcetap: extending the input vocabulary of mobile touch screens by adding tap gestures
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
PocketTouch: through-fabric capacitive touch input
Proceedings of the 24th annual ACM symposium on User interface software and technology
Investigating gesture and pressure interaction with a 3d display
MMM'12 Proceedings of the 18th international conference on Advances in Multimedia Modeling
Mode switching techniques through pen and device profiles
Proceedings of the 10th asia pacific conference on Computer human interaction
Bezel-Tap gestures: quick activation of commands from sleep mode on tablets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BackTap: robust four-point tapping on the back of an off-the-shelf smartphone
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Mo!Games: evaluating mobile gestures in the wild
Proceedings of the 15th ACM on International conference on multimodal interaction
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In this paper we describe a novel interaction method for interacting with mobile devices without the need to access a keypad or a display. A tap with a hand can be reliably detected e.g. through a pocket by means of an acceleration sensor. By carefully designing the user interface, the tap can be used to activate logically similar functionalities on the device, leading to a simple but useful interaction method. We present results of user tests aimed at studying the usability of various tap input based user interface applications.