A wearable fatigue monitoring system: application of human-computer interaction evaluation
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
Wizard's apprentice gameplay-oriented design of a computer-augmented board game
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Wizard's apprentice gameplay-oriented design of a computer-augmented board game
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Modeling human interaction resources to support the design of wearable multimodal systems
Proceedings of the 9th international conference on Multimodal interfaces
Applicability of social weight theory to brain computer interfaces
AIC'04 Proceedings of the 4th WSEAS International Conference on Applied Informatics and Communications
Evaluating capacitive touch input on clothes
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Rapid prototyping of smart garments for activity-aware applications
Journal of Ambient Intelligence and Smart Environments
Tisch digital tools supporting board games
Proceedings of the International Conference on the Foundations of Digital Games
Rapid prototyping of smart garments for activity-aware applications
Journal of Ambient Intelligence and Smart Environments
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This paper presents ARCHEOGUIDE, a novelsystem offering augmented reality tours in archaeologicalsites. The system is based on wearable and mobilecomputers, networking technology and real-time computergraphics and 3D animation and visualization techniques.The ...