The design space of input devices
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toto: a tool for selecting interaction techniques
UIST '90 Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology
A morphological analysis of the design space of input devices
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Analog input device physical characteristics
ACM SIGCHI Bulletin
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
Winspect - A Case Study for Wearable Computing Supported Inspection Tasks
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
Lightglove: Wrist-Worn Virtual Typing and Pointing
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Minimal Social Weight User Interactions for Wearable Computers in Business Suits
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
Wearable computing and contextual awareness
Wearable computing and contextual awareness
A Shoulder Pad Insert Vibrotactile Display
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
Lexical and pragmatic considerations of input structures
ACM SIGGRAPH Computer Graphics
Wearable Sensors for Auto-Event-Recording on Medical Nursing - User Study of Ergonomic Design -
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
FreeDigiter: A Contact-Free Device for Gesture Control
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
A Finger-Ring ShapedWearable HANDset based on Bone-Conduction
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
ACM Transactions on Computer-Human Interaction (TOCHI)
Psychophysical elements of wearability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer aided observations of complex mobile situations
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Modeling Multimodal Interaction for Performance Evaluation
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
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Designing wearable application interfaces that integrate well into real-world processes like aircraft maintenance or medical examinations is challenging. One of themain success criteria is how well the multimodal interaction with the computer system fits an already existing real-world task. Therefore, the interface design needs to take the real-world task flow into account from the beginning. We propose a model of interaction devices and human interaction capabilities that helps evaluate how well different interaction devices/techniques integrate with specific real-world scenarios. The model was developed based on a survey of wearable interaction research literature. Combining this model with descriptions of observed real-world tasks, possible conflicts between task performance and device requirements can be visualized helping the interface designer to find a suitable solution.