The human factors of computer graphics interaction techniques
IEEE Computer Graphics and Applications
Automating the design of graphical presentations of relational information
ACM Transactions on Graphics (TOG)
Larger issues in user interface management
ACM SIGGRAPH Computer Graphics
Automatic design of graphical presentations
Automatic design of graphical presentations
Abstract interaction tools: a language for user interface management systems
ACM Transactions on Programming Languages and Systems (TOPLAS)
Human-computer interaction: a multidisciplinary approach
Human-computer interaction: a multidisciplinary approach
Interface usage measurements in a user interface management system
UIST '88 Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software
The cognitive coprocessor architecture for interactive user interfaces
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Powermice and user performance
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toto: a tool for selecting interaction techniques
UIST '90 Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology
A method for evaluating head-controlled computer input devices using Fitts law
Human Factors - Assisting people with functional impairments
Task-analytic approach to the automated design of graphic presentations
ACM Transactions on Graphics (TOG)
Graphics and natural language as components of automatic explanation
Intelligent user interfaces
Fitts' law as a performance model in human-computer interaction
Fitts' law as a performance model in human-computer interaction
Technical Introduction to the MacIntosh Family
Technical Introduction to the MacIntosh Family
User Interface Management Systems
User Interface Management Systems
The device model of interaction
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Lexical and pragmatic considerations of input structures
ACM SIGGRAPH Computer Graphics
Semiology of graphics
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
A design space for multimodal systems: concurrent processing and data fusion
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Lag as a determinant of human performance in interactive systems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Integrality and separability of input devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Knowledge-based document retrieval in office environments: the Kabiria system
ACM Transactions on Information Systems (TOIS)
Dual device user interface design: PDAs and interactive television
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SpeechSkimmer: a system for interactively skimming recorded speech
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on speech as data
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Performance differences in the fingers, wrist, and forearm in computer input control
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Customizable physical interfaces for interacting with conventional applications
Proceedings of the 15th annual ACM symposium on User interface software and technology
Search for efficient device-dependent action sequences in the user interface
Proceedings of the 8th international conference on Intelligent user interfaces
Web accessibility for low bandwidth input
Proceedings of the fifth international ACM conference on Assistive technologies
Input technologies and techniques
The human-computer interaction handbook
International Journal of Human-Computer Studies
Theoretical and architectural support for input device adaptation
CUU '03 Proceedings of the 2003 conference on Universal usability
Pointing at trivariate targets in 3D environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Expected, sensed, and desired: A framework for designing sensing-based interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Input devices for musical expression: borrowing tools from HCI
NIME '01 Proceedings of the 2001 conference on New interfaces for musical expression
Designing, playing, and performing with a vision-based mouth interface
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
The role of time in engineering computer music systems
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
A probabilistic approach to modeling two-dimensional pointing
ACM Transactions on Computer-Human Interaction (TOCHI)
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Human centred design of 3-D interaction devices to control virtual environments
International Journal of Human-Computer Studies - Interaction with virtual environments
Input interactions and context component based modelisations: differences and similarities
Proceedings of the international workshop in conjunction with AVI 2006 on Context in advanced interfaces
Ordinateur porté: dispositifs d'entrée sortie
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Soap: a pointing device that works in mid-air
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Dynamically adapting GUIs to diverse input devices
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
DiMaß:: a technique for audio scrubbing and skimming using direct manipulation
Proceedings of the 1st ACM workshop on Audio and music computing multimedia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ExperiScope: an analysis tool for interaction data
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a quantitative analysis of audio scrolling interfaces
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Evaluation of Input Devices for Musical Expression: Borrowing Tools from HCI
Computer Music Journal
Movement in Cluttered Virtual Environments
Presence: Teleoperators and Virtual Environments
RubberEdge: reducing clutching by combining position and rate control with elastic feedback
Proceedings of the 20th annual ACM symposium on User interface software and technology
Modeling human interaction resources to support the design of wearable multimodal systems
Proceedings of the 9th international conference on Multimodal interfaces
HYUI: a visual framework for prototyping hybrid user interfaces
Proceedings of the 2nd international conference on Tangible and embedded interaction
Pointing with fingers, hands and arms for wearable computing
CHI '08 Extended Abstracts on Human Factors in Computing Systems
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Control centric approach in designing scrolling and zooming user interfaces
International Journal of Human-Computer Studies
Human-Computer Interaction
A Design-Oriented Information-Flow Refinement of the ASUR Interaction Model
Engineering Interactive Systems
Motion-pointing: target selection using elliptical motions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adaptive pointing: implicit gain adaptation for absolute pointing devices
CHI '09 Extended Abstracts on Human Factors in Computing Systems
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Design space for driver-based automotive user interfaces
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Un espace de conception fondé sur une analyse morphologique des techniques de menus
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Two-handed input in a standard configuration of notebook with external mouse
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
The effect of DOF separation in 3D manipulation tasks with multi-touch displays
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
A novel taxonomy for gestural interaction techniques based on accelerometers
Proceedings of the 16th international conference on Intelligent user interfaces
A novel design approach for multi-device adaptable user interfaces: concepts, methods and examples
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I
Improving scrolling devices with document length dependent gain
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exposing and understanding scrolling transfer functions
Proceedings of the 25th annual ACM symposium on User interface software and technology
The digitracker, a three degrees of freedom pointing device
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Special Section on Touching the 3rd Dimension: 3D selection with freehand gesture
Computers and Graphics
Body-centric design space for multi-surface interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing disambiguation techniques for pointing in the physical world
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Mobile pointing task in the physical world: balancing focus and performance while disambiguating
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Beauty tech nails: interactive technology at your fingertips
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Survey Representing information - Classifying the Augmented Reality presentation space
Computers and Graphics
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