Tasks, errors, and mental models
A morphological analysis of the design space of input devices
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Augmented reality for construction tasks: doorlock assembly
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
Several devils in the details: making an AR application work in the airplane factory
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
Augmented reality: which augmentation for which reality?
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Dynamic space management for user interfaces
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
An annotated situation-awareness aid for augmented reality
Proceedings of the 15th annual ACM symposium on User interface software and technology
The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
Halo: a technique for visualizing off-screen objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmented Reality Visualization for Laparoscopic Surgery
MICCAI '98 Proceedings of the First International Conference on Medical Image Computing and Computer-Assisted Intervention
The Space of Cognitive Technology: The Design Medium and Cognitive Properties of Virtual Space
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
Extended Abstract Mapping the Semantic Asymmetries of Virtual and Augmented Reality Space
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
Resolving Multiple Occluded Layers in Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Herding Sheep: Live System Development for Distributed Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
OSGAR: A Scene Graph with Uncertain Transformations
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Target motion analysis visualisation
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
Semiology of graphics
Ubiquitous annotation systems: technologies and challenges
Proceedings of the seventeenth conference on Hypertext and hypermedia
Information Visualization: Design for Interaction (2nd Edition)
Information Visualization: Design for Interaction (2nd Edition)
A spatial model of interaction in large virtual environments
ECSCW'93 Proceedings of the third conference on European Conference on Computer-Supported Cooperative Work
Proceedings of the 2nd international conference on Tangible and embedded interaction
Wedge: clutter-free visualization of off-screen locations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Taxonomy of 3D Occlusion Management for Visualization
IEEE Transactions on Visualization and Computer Graphics
Comprehensible Visualization for Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
An Evaluation of Graphical Context as a Means for Ameliorating the Effects of Registration Error
IEEE Transactions on Visualization and Computer Graphics
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Predicting and estimating the accuracy of n-occular optical tracking systems
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
A mobile markerless AR system for maintenance and repair
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Visual Longitudinal and Lateral Driving Assistance in the Head-Up Display of Cars
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
A 3D Flexible and Tangible Magic Lens in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
An optical see-through head mounted display with addressable focal planes
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Fast annotation and modeling with a single-point laser range finder
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
An evaluation of graphical context when the graphics are outside of the task area
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
The effect of registration error on tracking distant augmented objects
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Supporting order picking with Augmented Reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
An Augmented Reality museum guide
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Technical Section: Annotation in outdoor augmented reality
Computers and Graphics
Augmented touch without visual obtrusion
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Dynamic seethroughs: Synthesizing hidden views of moving objects
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Virtually extended surgical drilling device: virtual mirror for navigated spine surgery
MICCAI'07 Proceedings of the 10th international conference on Medical image computing and computer-assisted intervention - Volume Part I
User interface design for military AR applications
Virtual Reality - Special Issue on Augmented Reality
Exploring the Benefits of Augmented Reality Documentation for Maintenance and Repair
IEEE Transactions on Visualization and Computer Graphics
Virtual transparency: Introducing parallax view into video see-through AR
ISMAR '11 Proceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality
Social semiotic analysis of the design space of augmented reality
ISMAR-AMH '11 Proceedings of the 2011 IEEE International Symposium on Mixed and Augmented Reality--Arts, Media, and Humanities
A hand-held AR magic lens with user-perspective rendering
ISMAR '12 Proceedings of the 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
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Augmented Reality has a wide-ranging presentation space. In addition to presenting virtual information in a 3D space, such information can also be placed in relation to physical objects, locations or events. Decomposing this presentation space - or more exactly, the principles of how information is represented in Augmented Reality - into unique and independent dimensions provides a fundamental spectrum of options. First, this decomposition facilitates a fine-grained analysis of effects on human understanding. Second, multiple factors, given by multiple differences between different presentation systems with respect to more than one such principle, can be determined and properly addressed. Third, this decomposition facilitates a determination of new fields of research by identifying not-yet-used concepts. Since the beginning of Augmented Reality research, a growing number of applications have emerged that exploit various ways to represent information. This paper resumes this development and presents a set of independent dimensions covering representation principles of virtual information related to a physical environment: the temporality of virtual information, dimensionality, the frame of reference, mounting/registration and the type of reference. The suitability of the devised dimensions is tested by categorizing a wide variety of AR applications. The categorized data is analyzed for the most-often and less-frequently used combinations of classes. In particular, the classes that have not yet been used exhibit the potential to allow future work that investigates new options for information presentation.