A hand-held AR magic lens with user-perspective rendering

  • Authors:
  • Domagoj Baricevic;Cha Lee;Matthew Turk;Tobias Hollerer;Doug A. Bowman

  • Affiliations:
  • Four Eyes Lab, University of California, Santa Barbara, USA;Four Eyes Lab, University of California, Santa Barbara, USA;Four Eyes Lab, University of California, Santa Barbara, USA;Four Eyes Lab, University of California, Santa Barbara, USA;Center for Human-Computer Interaction, Virginia Tech, USA

  • Venue:
  • ISMAR '12 Proceedings of the 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
  • Year:
  • 2012

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Abstract

In this paper we present a user study evaluating the benefits of geometrically correct user-perspective rendering using an Augmented Reality (AR) magic lens. In simulation we compared a user-perspective magic lens against the common device-perspective magic lens on both phone-sized and tablet-sized displays. Our results indicate that a tablet-sized display allows for significantly faster performance of a selection task and that a user-perspective lens has benefits over a device-perspective lens for a selection task. Based on these promising results, we created a proof-of-concept prototype, engineered with current off-the-shelf devices and software. To our knowledge, this is the first geometrically correct user-perspective magic lens.