A toolset for navigation in virtual environments
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Pre-screen projection: from concept to testing of a new interaction technique
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Head-tracked orbital viewing: an interaction technique for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Intuitive control of “bird's eye” overview images for navigation in an enormous virtual environment
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Hands-free multi-scale navigation in virtual environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Focus-based design of mixed reality systems
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Manipulating objects behind obstacles
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
The role of Depth and Gestalt cues in information-rich virtual environments
International Journal of Human-Computer Studies
Proceedings of the ACM 2011 conference on Computer supported cooperative work
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
Use your head: tangible windows for 3D information spaces in a tabletop environment
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Survey Representing information - Classifying the Augmented Reality presentation space
Computers and Graphics
Exploring distant objects with augmented reality
JVRC '13 Proceedings of the 5th Joint Virtual Reality Conference
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We present a situation-awareness aid for augmented reality systems based on an annotated "world in miniature." Our aid is designed to provide users with an overview of their environment that allows them to select and inquire about the objects that it contains. Two key capabilities are discussed that are intended to address the needs of mobile users. The aid's position, scale, and orientation are controlled by a novel approach that allows the user to inspect the aid without the need for manual interaction. As the user alternates their attention between the physical world and virtual aid, popup annotations associated with selected objects can move freely between the objects' representations in the two models.