Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Placeholder: landscape and narrative in virtual environments
ACM SIGGRAPH Computer Graphics - Special issue on interactive entertainment design, implementation and adrenaline
Guided navigation of virtual environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Osmose: towards broadening the aesthetics of virtual reality
ACM SIGGRAPH Computer Graphics - Special issue: focus: “real” virtual reality
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The omni-directional treadmill: a locomotion device for virtual worlds
Proceedings of the 10th annual ACM symposium on User interface software and technology
QuickSet: multimodal interaction for distributed applications
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Walking walking-in-place flying, in virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Walkthrough—a dynamic graphics system for simulating virtual buildings
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Non-isomorphic 3D rotational techniques
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Walking About Virtual Environments on an Infinite Floor
VR '99 Proceedings of the IEEE Virtual Reality
Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
EGVE '02 Proceedings of the workshop on Virtual environments 2002
An annotated situation-awareness aid for augmented reality
Proceedings of the 15th annual ACM symposium on User interface software and technology
Proceedings of the conference on Visualization '01
Viewpoint adaptation during navigation based on stimuli from the virtual environment
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
A testbed for studying and choosing predictive tracking algorithms in virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
A widget framework for augmented interaction in SCAPE
Proceedings of the 16th annual ACM symposium on User interface software and technology
Appropriateness of foot interaction for non-accurate spatial tasks
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Motion compression for telepresent walking in large target environments
Presence: Teleoperators and Virtual Environments - Special section: Advances in interactive multimodal telepresent systems
Navigation models for a flexible, multi-mode VR navigation framework
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Assisted and automatic navigation in black oil reservoir models based on probabilistic roadmaps
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Dance your work away: exploring step user interfaces
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Automatic rotation and zooming in mobile roadmaps
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Navigation aids for multi-floor virtual buildings: a comparative evaluation of two approaches
Proceedings of the ACM symposium on Virtual reality software and technology
A multiscale progressive model on virtual navigation
International Journal of Human-Computer Studies
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
Usability of multi-scale interfaces for 3d workbench displays
Presence: Teleoperators and Virtual Environments
Locawe: a novel platform for location-aware multimedia services
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
Complexity and Occlusion Management for the World-in-Miniature Metaphor
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
Real Walking in Virtual Learning Environments: Beyond the Advantage of Naturalness
EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
Manipulating objects behind obstacles
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Evaluating the need for display-specific and device-specific 3D interaction techniques
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Super-feet: a wireless hand-free navigation system for virtual environments
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Lessons from research on interaction with virtual environments
Journal of Network and Computer Applications
Exploring the usability of immersive interactive storytelling
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Low cost VR meets low cost multi-touch
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
I3D '11 Symposium on Interactive 3D Graphics and Games
Human-centered visualization environments
Human-centered visualization environments
Flocking techniques to naturally support navigation in large and open virtual worlds
Engineering Applications of Artificial Intelligence
Integrating particle dispersion models into real-time virtual environments
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
The influence of head tracking and stereo on user performance with non-isomorphic 3D rotation
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Multi-scale manipulation in indoor scenes with the world in miniature metaphor
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
World-in-Miniature Interaction for Complex Virtual Environments
International Journal of Creative Interfaces and Computer Graphics
GravitySpace: tracking users and their poses in a smart room using a pressure-sensing floor
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShoeSoleSense: proof of concept for a wearable foot interface for virtual and real environments
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
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