Experiences with the alternate reality kit: an example of the tension between literalism and magic
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Through-the-lens camera control
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Object associations: a simple and practical approach to virtual 3D manipulation
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Head-tracked orbital viewing: an interaction technique for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Aperture based selection for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A concept for virtual reality tools for design reviews
Proceedings of the conference on Visualization '98
Path drawing for 3D walkthrough
Proceedings of the 11th annual ACM symposium on User interface software and technology
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
UniCam—2D gestural camera controls for 3D environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
A framework for assisted exploration with collaboration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Testbed evaluation of virtual environment interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
Hands-free multi-scale navigation in virtual environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
VR user interface: closed world interaction
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
InTml: a description language for VR applications
Proceedings of the seventh international conference on 3D Web technology
Towards preferences in virtual environment interfaces
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Scope-based interaction: a technique for interaction in an image-based virtual environment
EGVE '02 Proceedings of the workshop on Virtual environments 2002
The Tinmith system: demonstrating new techniques for mobile augmented reality modelling
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
Application and taxonomy of through-the-lens techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Implementing flexible rules of interaction for object manipulation in cluttered virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
User-centric viewpoint computation for haptic exploration and manipulation
Proceedings of the conference on Visualization '01
Seamless Interaction in Virtual Reality
IEEE Computer Graphics and Applications
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Evaluating rules of interaction for object manipulation in cluttered virtual environments
Presence: Teleoperators and Virtual Environments
Unconstrained vs. Constrained 3D Scene Manipulation
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
Interactive augmented reality techniques for construction at a distance of 3D geometry
EGVE '03 Proceedings of the workshop on Virtual environments 2003
A shared-aperture tracking display for augmented reality
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
3D scene manipulation with 2D devices and constraints
GRIN'01 No description on Graphics interface 2001
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Information-rich virtual environments: theory, tools, and research agenda
Proceedings of the ACM symposium on Virtual reality software and technology
Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Extensions for interactivity and retargeting in X3D
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Proceedings of the ACM symposium on Virtual reality software and technology
Interaction with partially transparent hands and objects
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Bringing combined interaction to a problem solving environment for vascular reconstruction
Future Generation Computer Systems
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
Mixed-dimension interaction in virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Augmented Reality Techniques in Games
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Automatic adjustments for efficient and precise positioning and release of virtual objects
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
mCVEs: using cross-scale collaboration to support user interaction with multiscale structures
Presence: Teleoperators and Virtual Environments - Special issue: Collaborative information visualization environments
The design and evaluation of selection techniques for 3D volumetric displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Possession techniques for interaction in real-time strategy augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
ACM SIGGRAPH 2006 Courses
ArtNova: touch-enabled 3D model design
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Testbed Evaluation of Virtual Environment Interaction Techniques
Presence: Teleoperators and Virtual Environments
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
An evaluation of virtual lenses for object selection in augmented reality
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
A multiscale progressive model on virtual navigation
International Journal of Human-Computer Studies
Overcoming eye-hand visibility mismatch in 3D pointing selection
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Augmenting 3D interactions with haptic guide in a large scale virtual environment
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Multimodal selection techniques for dense and occluded 3D virtual environments
International Journal of Human-Computer Studies
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Evaluating Display Types for AR Selection and Annotation
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
IEICE - Transactions on Information and Systems
A Real-World Pointing Device Based on an Optical Communication System
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Bimanual Interaction with Interscopic Multi-Touch Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Visual feedback techniques for virtual pointing on stereoscopic displays
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Bringing combined interaction to a problem solving environment for vascular reconstruction
Future Generation Computer Systems
Efficient 3D pointing selection in cluttered virtual environments
IEEE Computer Graphics and Applications
A sensors-based two hands gestures interface for virtual spaces
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touching the void: direct-touch interaction for intangible displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Remote interaction for 3D manipulation
CHI '10 Extended Abstracts on Human Factors in Computing Systems
ICCS'03 Proceedings of the 2003 international conference on Computational science: PartIII
Effects of p300-based bci use on reported presence in a virtual environment
Presence: Teleoperators and Virtual Environments
An introduction to 3D spatial interaction with video game motion controllers
ACM SIGGRAPH 2010 Courses
A comparison of ray pointing techniques for very large displays
Proceedings of Graphics Interface 2010
Augmenting image plane AR 3D interactions for wearable computers
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
Making first steps in VR: monitoring user progress in virtual travel
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
International Journal of Human-Computer Studies
Adjustment and control methods for precise rotation and positioning of virtual object by hand
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Guidelines for choosing VR devices from interaction techniques
MIV'05 Proceedings of the 5th WSEAS international conference on Multimedia, internet & video technologies
Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback
International Journal of Human-Computer Studies
2d touching of 3d stereoscopic objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-centered visualization environments
Human-centered visualization environments
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Pointable: an in-air pointing technique to manipulate out-of-reach targets on tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Triangle cursor: interactions with objects above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
International Journal of Human-Computer Studies
An interactive 3D movement path manipulation method in an augmented reality environment
Interacting with Computers
Multi-modal interaction in biomedicine
Ambient Intelligence for Scientific Discovery
Balloon selection revisited: multi-touch selection techniques for stereoscopic data
Proceedings of the International Working Conference on Advanced Visual Interfaces
MultiPoint: Comparing laser and manual pointing as remote input in large display interactions
International Journal of Human-Computer Studies
On the utility of semantic constraints
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Two-handed through-the-lens-techniques for navigation in virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Interacting with simulation data in an immersive environment
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
Touching floating objects in projection-based virtual reality environments
EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
Connecting users to virtual worlds within MPEG-V standardization
Image Communication
Binocular cursor: enabling selection on transparent displays troubled by binocular parallax
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DrillSample: precise selection in dense handheld augmented reality environments
Proceedings of the Virtual Reality International Conference: Laval Virtual
3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality
Proceedings of the Virtual Reality International Conference: Laval Virtual
Proceedings of the 1st symposium on Spatial user interaction
Design and evaluation of 3D selection techniques based on progressive refinement
International Journal of Human-Computer Studies
YouMove: enhancing movement training with an augmented reality mirror
Proceedings of the 26th annual ACM symposium on User interface software and technology
A tablet-based 3D interaction tool for virtual engineering environments
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Dual-Finger 3D Interaction Techniques for mobile devices
Personal and Ubiquitous Computing
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