Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Interacting at a distance: measuring the performance of laser pointers and other devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PointRight: experience with flexible input redirection in interactive workspaces
Proceedings of the 15th annual ACM symposium on User interface software and technology
Barehands: implement-free interaction with a wall-mounted display
CHI '01 Extended Abstracts on Human Factors in Computing Systems
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Proceedings of the 16th annual ACM symposium on User interface software and technology
TouchLight: an imaging touch screen and display for gesture-based interaction
Proceedings of the 6th international conference on Multimodal interfaces
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
Multi-finger gestural interaction with 3d volumetric displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Spotlight: directing users' attention on large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Multi-layer interaction for digital tables
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Sceptre: an infrared laser tracking system for virtual environments
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Visual Analytics: Realizing embodied interaction for visual analytics through large displays
Computers and Graphics
Soap: a pointing and gaming device for the living room and anywhere else
ACM SIGGRAPH 2007 emerging technologies
Shadow reaching: a new perspective on interaction for large displays
Proceedings of the 20th annual ACM symposium on User interface software and technology
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing with fingers, hands and arms for wearable computing
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of ray pointing techniques for very large displays
Proceedings of Graphics Interface 2010
Structured laser pointer: enabling wrist-rolling movements as a new interactive dimension
Proceedings of the International Conference on Advanced Visual Interfaces
I-Room: A Virtual Space for Intelligent Interaction
IEEE Intelligent Systems
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
WaveForm: remote video blending for VJs using in-air multitouch gestures
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
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We present MultiPoint, a set of perspective-based remote pointing techniques that allows users to perform bimanual and multi-finger remote manipulation of graphical objects on large displays. We conducted two empirical studies that compared remote pointing techniques performed using fingers and laser pointers, in single and multi-finger pointing interactions. We explored three types of manual selection gestures: squeeze, breach and trigger. The fastest and most preferred technique was the trigger gesture in the single point experiment and the unimanual breach gesture in the multi-finger pointing study. The laser pointer obtained mixed results: it is fast, but inaccurate in single point, and it obtained the lowest ranking and performance in the multipoint experiment. Our results suggest MultiPoint interaction techniques are superior in performance and accuracy to traditional laser pointers for interacting with graphical objects on a large display from a distance.