Movement characteristics using a mouse with tactile and force feedback
International Journal of Human-Computer Studies
Don't click, paint! Using toggle maps to manipulate sets of toggle switches
Proceedings of the 11th annual ACM symposium on User interface software and technology
The Jam-O-Drum interactive music system: a study in interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
More than dotting the i's --- foundations for crossing-based interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch Screens Now Offer Compelling Uses
IEEE Software
Active click: tactile feedback for touch panels
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Solving multi-target haptic problems in menu interaction
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Tactile interfaces for small touch screens
Proceedings of the 16th annual ACM symposium on User interface software and technology
Haptic feedback for pen computing: directions and strategies
CHI '04 Extended Abstracts on Human Factors in Computing Systems
CrossY: a crossing-based drawing application
Proceedings of the 17th annual ACM symposium on User interface software and technology
Haptic pen: a tactile feedback stylus for touch screens
Proceedings of the 17th annual ACM symposium on User interface software and technology
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Hand occlusion with tablet-sized direct pen input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Haptic feedback in remote pointing
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Tactile feedback enhanced hand gesture interaction at large, high-resolution displays
Journal of Visual Languages and Computing
Effective Combination of Haptic, Auditory and Visual Information Feedback in Operation Feeling
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Force Feedback Magnitude Effects on User's Performance during Target Acquisition: A Pilot Study
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TeslaTouch: electrovibration for touch surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Reflective haptics: enhancing stylus-based interactions on touch screens
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics: generating and perceiving tangible sensations, Part I
Efficacité et robustesse aux distracteurs d'un retour tactile pour faciliter le pointage
Conference Internationale Francophone sur I'Interaction Homme-Machine
Enhancing physicality in touch interaction with programmable friction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Surfpad: riding towards targets on a squeeze film effect
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating physical/virtual occlusion management techniques for horizontal displays
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Adding haptic feedback to touch screens at the right time
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
International Journal of Human-Computer Studies
Comparing direct and remote tactile feedback on interactive surfaces
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
MultiPoint: Comparing laser and manual pointing as remote input in large display interactions
International Journal of Human-Computer Studies
PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax
Proceedings of the 25th annual ACM symposium on User interface software and technology
Two-Part Models Capture the Impact of Gain on Pointing Performance
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploration to design a cursor for indirect pen interfaces
Proceedings of the 24th Australian Computer-Human Interaction Conference
An evaluation of state switching methods for indirect touch systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We present a pair of experiments that explore the effects of tactile-feedback and direct vs. indirect pen input on pointing and crossing selection tasks. While previous work has demonstrated the validity of crossing as a useful selection mechanism for pen-based computing, those experiments were conducted using an indirect input device -- one in which the pen-input and display were separated. We investigate users' performance with pointing and crossing interfaces controlled via not only an indirect input device, but also a direct input device -- one in which the pen-input and display are co-located. Results show that direct input significantly outperforms indirect input for crossing selection, but the two modalities are essentially equivalent in pointing selection. A small amount of tactile feedback is shown to be beneficial for both pointing and crossing selection, most noticeably in crossing tasks when using direct input where visual feedback is often occluded by a hand or stylus.