The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Movement characteristics using a mouse with tactile and force feedback
International Journal of Human-Computer Studies
Making computers easier for older adults to use: area cursors and sticky icons
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Putting the feel in ’look and feel‘
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Force-feedback improves performance for steering and combined steering-targeting tasks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Multiple haptic targets for motion-impaired computer users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Semantic pointing: improving target acquisition with control-display ratio adaptation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Object pointing: a complement to bitmap pointing in GUIs
GI '04 Proceedings of the 2004 Graphics Interface Conference
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
"Beating" Fitts' law: virtual enhancements for pointing facilitation
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Predictive interaction using the delphian desktop
Proceedings of the 18th annual ACM symposium on User interface software and technology
Fitts' law and expanding targets: Experimental studies and designs for user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
An evaluation of sticky and force enhanced targets in multi target situations
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
T-PaD: Tactile Pattern Display through Variable Friction Reduction
WHC '07 Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Proceedings of the 20th annual ACM symposium on User interface software and technology
Ninja cursors: using multiple cursors to assist target acquisition on large screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Starburst: a target expansion algorithm for non-uniform target distributions
AVI '08 Proceedings of the working conference on Advanced visual interfaces
The angle mouse: target-agnostic dynamic gain adjustment based on angular deviation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Texture displays: a passive approach to tactile presentation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TeslaTouch: electrovibration for touch surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Setting the standards for haptic and tactile interactions: ISO's work
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics - generating and perceiving tangible sensations: Part II
STIMTAC: a tactile input device with programmable friction
Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
Design and user satisfaction of interactive maps for visually impaired people
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
Touch the map!: designing interactive maps for visually impaired people
ACM SIGACCESS Accessibility and Computing
Tactile rendering of 3D features on touch surfaces
Proceedings of the 26th annual ACM symposium on User interface software and technology
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We present Surfpad, a pointing facilitation technique that does not decrease target distance or increase target width in either control or display space. This new technique operates instead in the tactile domain by taking advantage of the ability to alter a touchpad's coefficient of friction by means of a squeeze film effect. We report on three experiments comparing Surfpad to the Semantic Pointing technique and constant control-display gain with and without distractor targets. Our results clearly show the limits of traditional target-aware control-display gain adaptation in the latter case, and the benefits of our tactile approach in both cases. Surfpad leads to a performance improvement close to 9% compared to unassisted pointing at small targets with no distractor. It is also robust to high distractor densities, keeping an average performance improvement of nearly 10% while Semantic Pointing can degrade up to 100%. Our results also suggest the performance improvement is caused by tactile information feedback rather than mechanical causes, and that the feedback is more effective when friction is increased on targets using a simple step function.